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Marie to Elie no Atelier: Salburg no Renkinjutsushi 1 & 2

PlayStation 2

Game Description:

A remaster of the two first titles in the Gust’s Atelier series, Atelier Marie: The Alchemist of Salburg, and Atelier Elie: The Alchemist of Salburg 2, which features redrawn and improved graphics, a reworked graphical interface, and redone mini-games.

In Atelier Marie, the worst student in the Academy, Marlone, is given a final chance by her teacher Ingrid to graduate by making a special item in a span of five years. Therefore, Marie will have to adventure throughout the lands surrounding Salburg to find ingredients to synthesize items, take requests from the local bar to make money, and make friends with the adventurers that will escort her through the monster-filled lands.

In Atelier Elie, a newly-enrolled student called Elfir must overcome the fact that she entered the Academy under special conditions by proving herself as a capable alchemist in the Contest the Academy holds once a year, while also looking for clues about the person who saved her life when she was about to die from the plague. In addition to traveling around Salburg, Elfir’s journeys in search of ingredients will take her to even more distant places, with even more items to find and more people to meet.

Translation Description:

This patch is a complete translation for both of the games contained in this remaster: Atelier Marie: The Alchemist of Salburg and Atelier Elie: The Alchemist of Salburg 2, which were originally released for the PSX.

In addition to translating all of the text for both games, this patch also subtitles on the fly the only voiced video found in Atelier Elie, and adds back the attract videos that were found in the original PSX versions of both games, but which had been removed from this remaster.

It also adds back the Extra Menu that each of these two games used to have, allowing players to peruse again the artwork, music and endings they saw during the course of their playthroughs.

Additionally, the patch corrects multiple bugs the remaster had in its original form, including:

  • The event that rids Salburg of monster encounters for a single outing twice per year could only be activated once in a playthrough in Atelier Marie.
  • The track “Solo [Legend of the Moon]” was never played by the harpist that comes to the bar every once in a while.
  • The game crashed when initiating a certain conversation with the brown bearded man in Castagne.
  • Several of the Atelier Elie endings had erroneous unlock conditions.

v1.01:

  • Fix the audio tracks during the PS1 Opening videos which didn’t play if the game was played on a burned disc.

ROM / ISO Information:

  • Atelier Marie + Elie: The Alchemists of Salburg 1 & 2 (JP): SLPM_661.40
  • CRC32: 879471A8

Links:

Screenshots:


ROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch Images

Credits:

Credits
ContributorType of contributionListed credit
RyleFuryHackingHacking, reverse engineering, project leader, graphics editing, video editing
aquagonTranslationTranslation
ReplicantScript Editing/RevisionEditor and Proofreader
OmegaswordScript Editing/RevisionGerman Language Specialist
Zak BlaydeProductionTrailer creation

User Review Information

A great translation of an almost forgotten non-localized gem

Reviewed By: Swetzie on 04 Jun 2018

This is honestly great. I saw that this game got a fan translation, and, as a huge Atelier fan (I played and finished every game localized in the West), I hurried and ordered this PS2 game. Applying the patch to the ISO is extremely simple (some can get overly complicated), so that’s a plus. So, I tested it two different ways: using my modded PS2 (by burning the game onto a disc) and using my PS3 with CFW (latest version of Rebug). I mostly played on my PS3. Also, I finished Atelier Marie and just started Elie (the screenshots are from Marie).

Since this is the first time we (who don’t speak Japanese, at least) can play the game, I have to say something about the games. This is, simply put, a lost classic. It is a really great game, and I can see why the Atelier series became a huge franchise. The game is extremely simple, but that’s part of its charm. It’s repetitive, but in a good, Harvest Moon-esque, way. It has some great songs as well. It is kind of unfair at some points, with some really tough battles. I have an issue though. I wasn’t able to, not even once, successfully escape a battle. Is that a bug or is it supposed to be like this? Nevertheless, I really like these games, and finished Marie in just a day.

Next, I’ll talk about the quality of the translation. The fact that it’s playable on literally every possible way of playing a PS2 game is great. I don’t know much Japanese (unfortunately), so I don’t have the knowledge to compare them side-to-side, but the translation is really high quality. Actually, it’s hard to believe that this was made by a couple of awesome people for free, since it’s better done than some of the later Atelier localizations. It’s really top-notch, I didn’t find any bugs, any grammatical errors, any sentences exceeding their dialogue boxes, nothing. It feels genuine, like Gust really released it in the West. Here are some screenshots (I apologize for taking them with my phone, but they get the job done well):

http://imgur.com/zOndw9E

http://imgur.com/dqd7HqC

http://imgur.com/Asobgg9

http://imgur.com/Lzp0MrH

You can see some translations of certain parts of the game (Marie in this case) in the screenshots.

So, thank you for translating this game. I cannot express my happiness, that’s how grateful I am. I hope you will translate Lilie as well, to finish the trilogy? I would give you my full support, and help you whenever you need.

So, in conclusion, get the game and get the patch, you won’t regret it. I had more fun with it than with the Iris and maybe even than with the Mana Khemia games, but that boils down to personal preference.

Keep up the great work.

EDIT: I just started experiencing some freezes. Three in total, to be precise. They seem to be happening during events when the text loads. It soft-freezes - the game is still running as well as the music, but I wasn’t able to do anything.

Version 1.01 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
A great translation of an almost forgotten non-localized gemSwetzie04 Jun 20181.01Yes