Zelda3 Parallel Remodel
Hack of The Legend of Zelda: A Link to the Past
Zelda3 Parallel Remodel
|Released By||Euclid, PuzzleDude, SePH|
|Patching Information||No-Header (SNES)|
|Genre||Role Playing > Action RPG|
|Hack Release Date||28 July 2012|
|Last Modified||17 August 2013|
Parallel Remodel is a remodeled version of the famous Zelda3 hack Parallel Worlds, that we all know as an extremely difficult game. Parallel Worlds is altogether a great technological marvel, with new gfx, various asm patches, completely new overworld and dungeons etc. It has the potential of being even better than Alttp, but the gameplay is somewhat too radical. The backtracking was (in not so rare occasions) escalated to the extreme, the same goes for the health of some enemies. Some intellectual problems in the dark world dungeons are algorithm marvels: sure this is a good thing for math (Euclid really fits his nickname), but this is not a good thing for the player, who can easily give up.
Thus the idea of a remodel was born and was approved by SePH. Parallel Remodel therefore brings the difficulty to normal: backtracking was reduced almost to zero, algorithm problems were replaced, various semi bosses were reduced, special stunts like bomb jumping etc were removed, dark rooms are now lit etc.
Parallel Remodel is a game that’s fair to the player and doesn’t want to force any super tricks, stunts or logic to finish the game, while still having a decent difficulty. It makes Parallel Worlds enjoyable. You don’t have to use save states or cheats to finish the game. You don’t have to be a veteran or a super player either. You will not be frustrated while playing.
Parallel Remodel recreates Parallel Worlds according to the 6 years of revisions from players all over the globe. It is suitable for beginners and veterans, for those who have failed at Parallel Worlds and for those who have finished it, since this game is a lot more than just a plain reduction of sprites.
ROM / ISO Information:
- Legend of Zelda, The - A link to the past [U] [!]
- CRC32: 777AAC2F
- MD5: 608C22B8FF930C62DC2DE54BCD6EBA72
- SHA-1: 6D4F10A8B10E10DBE624CB23CF03B88BB8252973
- SHA-256: 66871D66BE19AD2C34C927D6B14CD8EB6FC3181965B6E517CB361F7316009CFB
|Contributor||Type of contribution||Listed credit|
|Euclid||Original Hacking||Initial supervisor, initial dungeon design, ASM|
|SePH||Original Hacking||Overworld design, GFX editing|
|PuzzleDude||Hacking||Remodel supervisor, beta testing|
User Review Information
Not perfect but goodReviewed By: Iscariath on 31 May 2018
As a disclaimer, I haven’t played the original Parallel World. The overworld is kind of cluttered with too much stuff making it a bit hard to navigate. The new sprites are alright. I’m not a big fan of the tendency that a lot of hack and fan projects has to fetishize OoT. The Remodel dungeons can be empty or repetitive at time, but there’s still some good exploration and puzzle solving. I don’t even want to imagine the difficulty of the original. Still with all the criticism, I found myself wanting to go back to this game and see the end of it. The game could lead you through the critical path a bit more, but overall I would say the difficulty is fair and comparable to vanilla ALttP.
Version 1.1 Recommended - Yes
|Not perfect but good||Iscariath||31 May 2018||1.1||Yes|
|The Most Controversial Zelda Hacks||BlueAuraEX||18 Aug 2016||1.1||Yes|
|Gorgeous but incredibly frustrating||SenseiKiwi||05 May 2016||1.1||Yes|
|Totally New Zelda game!||wildcompassion||13 Apr 2016||1.1||Yes|
|Parallel dumbed-down||ViolentForce||27 Dec 2015||1.1||No|
|Well Done||MrEng1neer||27 Dec 2014||1.1||Yes|
|Nice hack with great overworld but bland dungeon design||Ok Impala!||21 Oct 2012||N/A||Yes|
|Better, but still too hard||Midna||23 Aug 2012||N/A||No|
|A Much Easier Experience||Klaviaturist||31 Jul 2012||N/A||Yes|