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The Legend of Zelda - Majora's Mask - Masked Quest

Hack of The Legend of Zelda: Majora's Mask

Description:

This is the first phase of my ultimate version of the game with so many changes in the gameplay, altering many known places like; the pirate fortress, the moon, etc.

Features:

  • Some dungeons modified.
  • A new map which replace the Lottery Shop named, “Town Museum”.
  • Link and his forms have each individual colors.
  • Difficulty increased.
  • Sun´s song restored.
  • The infamous Moon trial are not optional anymore, with some mask required, perfect for speedruns.
  • The 3 MASKS are required for advance to the next trial to gets into the Final room (Majora), the moon field also requires 2 important items in the game To climb towards where is the Majora masked moon child to accept the final challenge of the game, and talking about of moon children, 10 masks are mandatory for gives to the moon children that reminds me the Ganon trials in the Ganon´s Castle in OOT.
  • Beta enemies are back.
  • Few Sub Bosses are more harder to fight.
  • Some aesthetic changes in stages so do remember to its 3DS counterpart.
  • Some text are changed and are added for the items, songs and swords.
  • The transformation masks have special elemental powers in some attacks (ex. Goron Spikes have the ability to burn some enemies and the Fierce Deity Link is capable of kill enemies with his Sword Beam).
  • The Scarecrow´s song, the powder keg and the Elegy are useful.
  • Link and his all forms can do manual jump, in 2 different modes, forward and stand jump,
  • The shield crouch stab is disabled.
  • FD Link have the Adult Link´s size and can open lifting dungeon doors, and can be usable anywhere with no restrictions of any type, he finally can use regular items & weapons, but he can´t use the hookshot, bow and magic arrows.
  • Goron Link have the walking speed to match with MM3D´s Goron Link walking speed.
  • The hookshot range is lightly extended.
  • Zora Link´s double cutters´ range is extended for long throw the fins.
  • New Prizes from Romani cows and the rupee wallets.
  • The normal wallet has a new digit.
  • And new gossip stone hints.

ROM / ISO Information:

  • Country - USA:
  • Legend of Zelda, The - Majora's Mask (USA).z64
  • CRC32:55B2CABC

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
AroenaiHackingSome help, Hacking Skills, hacks from his GC MM patches
CloudMaxGraphicsby his Texture Explorer program, and hacking documentation
fkualolHackingRam to Rom hacking documentation from J 1.0 game
VictorHaleHackingsome gameshark codes, and assistence
IdekaLevelslevel documentation, help about level importing-exporting

User Review Information

Some changes aren't welcome

Reviewed By: Lutherian on 20 Apr 2018

Why did you have to add a useless herse to access Clocktown’s fairy that requires TWO jumps to get through ?

Why did you have to hide the stray fairy so hard when the first day is literally the most annoying part of OG Majora’s Mask ?

Moving some Mojo “plant jump” in Clocktown was kind of useless and felt more like a chore to every one who already played Majora’s Mask.

Also, adding tons of Sheika Hint stones in places where they don’t belong (the bank ?!) feel useless.

Some changes are welcome, others, clearly not.

Version 2.5.2 Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommended
Great to see a large hack of this game, but.Shonen Bat26 May 20182.5.2No
Challenging but has problemsRouge223 Apr 20182.5.2Yes
Some changes aren't welcomeLutherian20 Apr 20182.5.2No