Released By | omega_rugal |
---|---|
Category | Improvement |
Platform | NES |
Patching Information | No Special Requirements |
Genre | Action > Platformer |
Mods | GP,Other |
Patch Version | 1.3 |
Hack Release Date | 10 September 2014 |
Readme | |
Downloads | 2349 |
Last Modified | 14 June 2017 |
Description:
A heavy weapon hack for the NTSC version of Mega Man II.
This hack includes the following changes to the weapons:
- Boss’ bar fills faster
- Mega Man’s energy fills faster (either by energy capsule and E-Tank)
- You start out with 1 free E-Tank in your inventory.
- Floor friction increased. Mega Man no longer slips and stops immediately after you release the D-Pad. Mimics the response from other Mega Man titles like 4 or 5.
- Items 1, 2 & 3 are infinite. This was done to avoid going back and forth some screens just to fill up the gauge to get over a certain portion of a stage.
- Weapon usage reduced. Every weapon shoot will only take 1 ammo consumption.
- Leaf Shield modified: You can now move with the Leaf Shield on and shoot it with Button B at any of the four main directions. (Bug fix from previous versions has been fixes as of v1.2)
- Time Stopper modified: The amount of time the weapons is used is reduced to 4 seconds per use, instead of depleting your ammo in only one button press. As of version 1.1, whenever you activate the Time Stopper, Mega Man is invincible to any enemy damage (He flickers)
- Crash Bomber modified: The detonation is now done remotely, by pressing the B button. This helps a lot in a particular stage in Wily’s Fortress.
- Atomic Fire modified: The charge time has been reduced, it now charges twice as fast.
ROM / ISO Information:
- Mega Man II (U).nes
- CRC32: 5E268761
- MD5: 8E4BC5B03FFBD4EF91400E92E50DD294
- SHA-1: 2290D8D839A303219E9327EA1451C5EEA430F53D
- SHA-256: 49136B412FF61BEAC6E40D0BBCD8691A39A50CD2744FDCDDE3401EED53D71EDF
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
omega_rugal | Hacking |
A more balanced game
Reviewed By: Peepus on 10 Dec 2017This patch fixes nearly every gripe I’ve had about Mega Man 2, namely the unbalanced weapon energy consumption. No more farming for refills!
Also the added weapon functionality is a welcome improvement, especially the remote Crash Bombs. I no longer dread The Wily 4 gun wall boss.
Tighter controls also a plus, not slipping off the edge of narrow platforms.
Excellent work on this, I am very grateful!
Some suggestions for future updates:
- Glitch fix for falling off of ladders after unpausing.
- Weapon switch using Select button.
Version 1.3 Recommended - Yes
Headline | Author | Date | Version | Recommend |
---|---|---|---|---|
Fixes and breaks the game at the same time | TheSiege | 01 Mar 2018 | 1.3 | No |
A more balanced game | Peepus | 10 Dec 2017 | 1.3 | Yes |
Removed what made MM2 special and unique. | 8.bit.fan | 23 Mar 2017 | 1.3 | No |
Still Very Unbalanced | Rafaelele | 19 Jun 2016 | 1.3 | No |
God Mode doesn't even begin to describe this. | Sonic10974 | 01 Jan 2016 | 1.3 | Yes |
Maybe makes things easier, but thats not always bad | eternalsage | 14 Nov 2014 | N/A | Yes |