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Recent Updates

Final Fantasy Restored

Hack of Final Fantasy


Bugfix and Enhancement Patch.

This fixes most of the known bugs in FF1, and provides a few enhancements. Consult Read Me for complete details.

Optional Patches are also available as well, included in the Settings folder.

All credits go to the numerous people who worked on creating this patch, which is in section 5 of the read me file.

ROM / ISO Information:

  • Final Fantasy (U) [!].nes
  • ROM Length: 262,160 bytes (256 KB)
  • ROM CRC32: CEBD2A31
  • ROM MD5: 24ae5edf8375162f91a6846d3202e3d6
  • ROM SHA1: C9CFBF5455085E198DCE039298B083CD6FC88BCE
  • FILE Length: 263,168 bytes (257 KB)
  • FILE CRC32: 5c892f3b
  • FILE MD5: d111fc7770e12f67474897aaad834c0c
  • FILE SHA1: b0ed4e1573260187e31da715ced28806ea4a81da




ContributorType of contributionListed credit
Alex W. JacksonHackingBug Fixes
AnomieHackingBug Fixes & Enhancements
AstralEsperHackingBug Fixes, Enhancements & Retranslation
DischHackingBug Fixes & Creating FFHackster
GrondHackingBug Fixes & Enhancements
LenophisHackingEnhancements: DTE Usability expansion
Leviathan MistMusicEnhancements: Updated Prelude, New Boss Music (3 Tracks)
MightyCollectorTranslationRetranslation: Terminology
PaulygonHackingBug Fixes & Enhancements
x_lotoTranslationRetranslation: Japanese game script fan translation
ZzonkmilesHackingEnhancements: Treasure identification

User Review Information

The gold standard for purist fan mods

Reviewed By: Chicken Knife on 12 Nov 2017

With old school rpgs, I’m pretty obsessive about getting a product very close to the original experience where everything works the way it should have originally. This version is leaps and bounds above other fan mods and the numerous official releases in this regard.

Only with FF Restored can we experience the original iconic look of the game, superior difficulty, and have a fully functioning game. The thing I appreciate most about Astralesper’s work here is the modesty applied in making adjustments. While most fan mods go to wild extremes in making elements overpowered / dummied / overly easy or impossible, everything here is fine tuned subtly. The application of int’s function is the best example. Mages were already good in the original so they didn’t need a huge int based damage buff but they did feel progressively lacking in the game’s final third. What we get here makes the mages more end game viable based on the brilliantly subtle spell accuracy adjustment applied.

Minor nitpicks: if we are ever gifted with a revision to this project, I would love to see an optional patch for using the original battle screen graphics and font style. Also, I would love an another option for adjusting the thief / ninja’s accuracy growth per level from 2 to 3. This would finally make him better than the red mage in a measure other than running while still lagging the fighter due to lower strength.

Nevertheless, this mod gets my highest recommendation and I’ll be continuing to play it once a year or so.

Version 1.0 Recommended - Yes

User Reviews
Definitive!xmagefirex06 Aug 20191.0Yes
Recommended for diehard NES players, but only those.BlazeHeatnix30 Jun 20191.0No
Simply amazingChrysologus01 Oct 20181.0Yes
The gold standard for purist fan modsChicken Knife12 Nov 20171.0Yes
Refinement of a classic.dimensio05 Apr 20171.0Yes
Definitive NES versionRodimus Primal25 Feb 2014N/AYes