Super Metroid: Redesign
Hack of Super Metroid
Super Metroid: Redesign
Hack of Super Metroid
|Patching Information||No-Header (SNES)|
|Patch Version||2.1 FINAL|
|Hack Release Date||01 June 2006|
|Last Modified||29 October 2015|
From Drewseph’s site:
Metroid: Redesign is a total overhaul of Super Metroid by Drewseph with major coding done by Kejardon, MathOnNapkins and Jathys. The Planet Zebes, now bigger than we’ve previously seen it, is filled with many mysteries. Sleeping within the depths of the planet is a secret heavily protected by the last standing symbols of the great Chozo race…
- Physics Changes
- New Items
The archive on this site contains both patches released by Drewseph, be sure to read the included Readme before attempting to apply a patch. This hack does not work with ZSNES 1.4x, all future versions of ZSNES will work.
ROM / ISO Information:
- Super Metroid (JU) [!].smc - GOODSNES 2.04
- CRC32: D63ED5F8
- MD5: 21F3E98DF4780EE1C667B84E57D88675
- SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
- SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72
|Contributor||Type of contribution||Listed credit|
|Drewseph||Hacking||Project Leader and Level Designer|
User Review Information
Great, but very difficultReviewed By: jm102887 on 09 Mar 2017
So I thought I would add my 2 cents on this hack. I’ve noticed people seem to either love or hate this hack. I for one happen to like it quite a lot though it took me several times to finish it. I’ll give my opinion on several things…
THE MAP: It’s HUGE! I’ve played the original many many times but the game after a while always felt so short. This hack vastly increases the playtime by about 2-3 times the original’s, allowing for a longer adventure if you’re into that kinda thing. One thing I’ll recommend, however, is that you pick up one of the maps online that details locations of items and such. While I’m sure plenty would rather not spoil the surprise of where items are located, it does provide a great help in at least giving potential directions on where to go….cause you’re likely to get lost a LOT. Otherwise, I felt it was nice to greatly expand the map. I noticed some people complain about the lack of the Wrecked Ship, but personally….this hack is big enough without it.
THE PHYSICS: This is likely to catch people off guard right off the bat, like it did me. Samus drops a LOT faster and a lot more care is needed to get where you need to go in some instances. This is a point I’m….feeling mixed about. It takes some getting used to, for sure, but even then, I still had many times where more precise jumps needed to be made, such as the escape from Tourian, and I overshot or undershot platforms far too easily. And it seemed to translate over to the Space Jump as well, as there were plenty of times that the Space Jump seemed to just “fail” and not work so well. It’s a mixed bag, but you take it as it is. One thing I didn’t care for was that the ability to retain your speed boost by shinesparking into slopes like in Fusion or Zero Mission was added in but there wasn’t any real indication that this is possible and it’s not particularly easy to do either. This could be due to the fact that speed boosting in Super is kinda new and jerky for its time, but it’s still a difficult maneuver that shouldn’t be as hard as it is. I had to slow my emulator down in order to perform many of the feats required to get hidden items.
DIFFICULTY: Holy CRAP is this hard! At the beginning, enemies will seem to vastly overpower you, especially enemies that were made to be resistant to regular Power Beam shots. Great care is needed when exploring as not only are enemies difficult but the environment is also deadlier. I think this as well takes some getting used to, but in the long run, I never felt like the game was too unfair. The Heat Run in Norfair, though nail-bitingly hard, is still reasonably manageable if you figure it out and not panic. In the end, I felt that this hack was hard, but not anger inducing, though your opinion may vary. The escape from Norfair is panic-inducing though, given one change that did not happen in the original, and it takes quite a while to get away. But I still think it was very well pulled off.
In the end, I think this is a great and worthy hack to play that doesn’t change the original story or anything, simply redoing the story we know and love and making some aspects better.
My rating: 9.7/10 It’s a great game, one everyone should at least give a try. The game is pretty hard, but you learn as you go. The physics changes, however, as well as the need for some….rather lengthy runs through multiple rooms in order to get items, is fairly off-putting in some cases, however.
Version 2.1 FINAL Recommended - Yes
|Metroid on Steroids||ParkerMcFly||26 Jul 2018||2.1 FINAL||Yes|
|Great, but very difficult||jm102887||09 Mar 2017||2.1 FINAL||Yes|
|Not for sane people||coldcandor||15 Feb 2014||N/A||No|
|The Big One||MetroidMst||02 Jan 2012||N/A||Yes|
|I liked LEGACY more||gdoddmeta3608||27 Dec 2011||N/A||No|
|Worthy as sequel to me||blargg||15 May 2010||N/A||Yes|
|Great Game||geocache||14 Feb 2010||N/A||Yes|
|Very big…!||crouteru||23 May 2008||N/A||Yes|