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Super Metroid: Redesign

Hack of Super Metroid

Description:

From Drewseph’s site:

Metroid: Redesign is a total overhaul of Super Metroid by Drewseph with major coding done by Kejardon, MathOnNapkins and Jathys. The Planet Zebes, now bigger than we’ve previously seen it, is filled with many mysteries. Sleeping within the depths of the planet is a secret heavily protected by the last standing symbols of the great Chozo race…

New Features:

  • Physics Changes
  • New Items
  • Abilities

The archive on this site contains both patches released by Drewseph, be sure to read the included Readme before attempting to apply a patch. This hack does not work with ZSNES 1.4x, all future versions of ZSNES will work.

ROM / ISO Information:

  • Super Metroid (JU) [!].smc - GOODSNES 2.04
  • CRC32: D63ED5F8
  • MD5: 21F3E98DF4780EE1C667B84E57D88675
  • SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
  • SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
DrewsephHackingProject Leader and Level Designer
KejardonHackingMain Programmer
JathysHackingAdditional Programming
jman2050HackingAdditional Programming

User Review Information

Great, but very difficult

Reviewed By: jm102887 on 09 Mar 2017

So I thought I would add my 2 cents on this hack. I’ve noticed people seem to either love or hate this hack. I for one happen to like it quite a lot though it took me several times to finish it. I’ll give my opinion on several things…

THE MAP: It’s HUGE! I’ve played the original many many times but the game after a while always felt so short. This hack vastly increases the playtime by about 2-3 times the original’s, allowing for a longer adventure if you’re into that kinda thing. One thing I’ll recommend, however, is that you pick up one of the maps online that details locations of items and such. While I’m sure plenty would rather not spoil the surprise of where items are located, it does provide a great help in at least giving potential directions on where to go….cause you’re likely to get lost a LOT. Otherwise, I felt it was nice to greatly expand the map. I noticed some people complain about the lack of the Wrecked Ship, but personally….this hack is big enough without it.

THE PHYSICS: This is likely to catch people off guard right off the bat, like it did me. Samus drops a LOT faster and a lot more care is needed to get where you need to go in some instances. This is a point I’m….feeling mixed about. It takes some getting used to, for sure, but even then, I still had many times where more precise jumps needed to be made, such as the escape from Tourian, and I overshot or undershot platforms far too easily. And it seemed to translate over to the Space Jump as well, as there were plenty of times that the Space Jump seemed to just “fail” and not work so well. It’s a mixed bag, but you take it as it is. One thing I didn’t care for was that the ability to retain your speed boost by shinesparking into slopes like in Fusion or Zero Mission was added in but there wasn’t any real indication that this is possible and it’s not particularly easy to do either. This could be due to the fact that speed boosting in Super is kinda new and jerky for its time, but it’s still a difficult maneuver that shouldn’t be as hard as it is. I had to slow my emulator down in order to perform many of the feats required to get hidden items.

DIFFICULTY: Holy CRAP is this hard! At the beginning, enemies will seem to vastly overpower you, especially enemies that were made to be resistant to regular Power Beam shots. Great care is needed when exploring as not only are enemies difficult but the environment is also deadlier. I think this as well takes some getting used to, but in the long run, I never felt like the game was too unfair. The Heat Run in Norfair, though nail-bitingly hard, is still reasonably manageable if you figure it out and not panic. In the end, I felt that this hack was hard, but not anger inducing, though your opinion may vary. The escape from Norfair is panic-inducing though, given one change that did not happen in the original, and it takes quite a while to get away. But I still think it was very well pulled off.

In the end, I think this is a great and worthy hack to play that doesn’t change the original story or anything, simply redoing the story we know and love and making some aspects better.

My rating: 9.7/10 It’s a great game, one everyone should at least give a try. The game is pretty hard, but you learn as you go. The physics changes, however, as well as the need for some….rather lengthy runs through multiple rooms in order to get items, is fairly off-putting in some cases, however.

Version 2.1 FINAL Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Metroid on SteroidsParkerMcFly26 Jul 20182.1 FINALYes
Great, but very difficultjm10288709 Mar 20172.1 FINALYes
Not for sane peoplecoldcandor15 Feb 2014N/ANo
The Big OneMetroidMst02 Jan 2012N/AYes
I liked LEGACY moregdoddmeta360827 Dec 2011N/ANo
Worthy as sequel to meblargg15 May 2010N/AYes
Great Gamegeocache14 Feb 2010N/AYes
Very big…!crouteru23 May 2008N/AYes