Newest Hacks

Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors Yu-Gi-Oh!DotR_J_3D_Monsters_n_Cards

Newest Translations

Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium Captain Rainbow

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Escape From Planet Metroid Legend of Zelda Challenge Outlands- Zed Edition Aria of Sorrow: Julius Story Mode Hack Assassins Creed Gaiden

Featured Translation Images

Haru no Ashioto Demo Dragon Quest Monsters: Caravan Heart Dragon Quest V: Tenkuu no Hanayome Mega Man 6

Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken

Return of the Dark Sorcerer

Hack of Final Fantasy III

Description:

Return of the Dark Sorcerer is an incredibly large fan-made Final Fantasy 6 modification that’s been in development since around 2010. Originally the brainchild of Gi Nattak, the project has evolved over the years thanks to a dedicated team and other skilled members of the FF6 romhacking community.

This mod promises to showcase some of the challenging aspects of FF6 romhacking, as well as plenty of fun and exciting new content - from an all new cast of playable characters with customized movesets, a radically changed story with many new and edited events, new overworld maps, a new musical soundtrack, difficulty selection, new battle scripts for monsters & bosses, and an absolute ton of custom monster/esper and NPC sprites.

It is a highly personalized modification of the original game and therefore naturally won’t appeal to everyone. It’s not a sequel or a prequel, or a remake to FF6, it is simply a massive amalgamation mod and customization of FF6 that does contain a whole bunch of references and can be rather nonsensical or even immersion-breaking at times… but if you go into it prepared for this, I am sure you will have a much more enjoyable experience. That being said, a whole lot of time and energy has gone into this project and we are quite pleased with the result.

ROM / ISO Information:

  • Final Fantasy III (USA) - NOINTRO
  • CRC32: A27F1C7A
  • MD5: E986575B98300F721CE27C180264D890
  • SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
  • SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2
  • Headered and unheadered patches included

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Mike FerrellHackingLead Hacker & Project Manager
DarkMageOriginal HackingFFVI improvement patch
GrayShadowsOriginal HackingNatural Ability Extension Patch, Golbez acting as normal magic learner hack, Stat Increase Items, Sp
HatZen08Original HackingGuest Adder, Learnable Rage, Step Dance, Antimagic Field, Resilient Morph, Even Gauge, SwrdTech Read
angelo26Original HackingNames clean-up patch, Restored ability names, spell granting event command, flashback color in battl
Leviathan MistOriginal HackingBattle speed up patch and fix
DrakkhenOriginal HackingPhysical damage overflow fix patch
Master ZEDOriginal HackingNew game plus patch
LenophisOriginal HackingNatural stat growth, new RNG patch
assassin17Original HackingRandom monster encounter fix patch
MadsiurOriginal HackingMost of ROTDS specific assembly coding (functionalities, additions, tweaks)
SynchysiOriginal HackingHalf damage spell back row flag, always sprint hack, gain level command, Health to Miracle
EdrinOriginal HackingPalette change check for characters in WoR hack
LufiaOriginal HackingStep Mine / MP cost ASM hack
James WhiteGraphicsall portraits / all monsters / esper sprites, WoB overworld tree, Dragon King, espers sprites
Poco LocoGraphicsMost main characters and NPC sprites, a lot of monster re-colors
ZeemisGraphicsFFIV Meteor spell graphic, Rifle (Auto-crossbow replacement), custom sword "Destiny"
SutebenuGraphicsA few sprites, Arc portrait, work on other portraits, Aerith, Opera Dress Tifa, Chained Tifa
Dr.BlankGraphicsElite Knight graphics (sprite)
LijjGraphicsOriginal Aurora portrait, and some help with the Onion Knight
XolarDarkGraphicsSome spell animations
JackimusMusicA good number of songs and compositions (see readme)
TsushiyMusicA few custom songs
JCE3000GTMusicA few song hacks from other games
LockirbyHackingWoB & WoR map design and hack
Lord EnvoyScript Editing/RevisionSome original bosses and and the FFVI Advance Dragon battle scripts
Poco LocoScript Editing/RevisionA lot of dialog work
SutebenuScript Editing/RevisionCleaning up some dialog/grammar in the early stages
Magical TrevorScript Editing/RevisionFor his amazing grammar and syntax help
ZozmaGraphicsBarberella ('Purple Haired Girl'), Zigfreid, Vargas, Clyde
DjinnandTonicGraphicsPrinny graphics
OBSailorStarGraphicsOlbohn graphics
FEOKGraphicsFusoya and Pirate sprites
SathkaGraphicsHector (Old hooded man) sprite
Eddie LeeGraphicsHeartless sprite
KorekiGraphicsBow Wow graphics
SynchysiOriginal HackingLimited Esper patch, various patches
dnOriginal HackingRage & Dance descriptions code
LenophisOriginal HackingNatural Stat Growth patch
B-RunOriginal HackingCharacters change palettes in the WoR check, unlearn spell command
BropedioOriginal HackingElemental Mixing
Think0028Original HackingDon't Reapply Status
EggersOriginal HackingExtended character palette code
seibabyOriginal HackingSmart Cover, Disable Near Fatal being reapplied if Dead, Independent Stop, Muddle Cancel, Quake remo
ScarabEnigmaGraphicsSome sprite work
emberlingMusicA bunch of custom songs
13375K31C43ROriginal HackingLots of patches

User Review Information

Best FF6 Hack of 2016

Reviewed By: break on 23 Aug 2016

Gosh this game has a lot of neat updates !!

New allies, new enemies, and new battle animations/events ^_^”

If you have played the original FF6, but wanted a bit more out of the game…this is the perfect hack to try out.

With version 1.6.0, you can now select the difficulty of the game…so now you can have a fun time with new game +

Again, if you have a lazy weekend and want to get absorbed in a RPG…do give this rom hack a try.

Version 1.6.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
From brilliance to silly.Old_gamer12 Mar 20202.0.6Yes
Quality CrispRayofJay16 Feb 20202.0.5Yes
Better than the Original??Fein26 Apr 20181.8.3Yes
Best FF6 Hack of 2016break23 Aug 20161.6.0Yes
So very goodjesusbaddog23 Aug 20151.3Yes
Very Cool HackKlaviaturist27 Jan 20151.2Yes
Kludgy, but deserves meritEndymian09 Jan 20151.1Yes