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Mega Man II Weapon Hack

Hack of Mega Man 2

Description:

A heavy weapon hack for the NTSC version of Mega Man II.

This hack includes the following changes to the weapons:

  • Boss’ bar fills faster
  • Mega Man’s energy fills faster (either by energy capsule and E-Tank)
  • You start out with 1 free E-Tank in your inventory.
  • Floor friction increased. Mega Man no longer slips and stops immediately after you release the D-Pad. Mimics the response from other Mega Man titles like 4 or 5.
  • Items 1, 2 & 3 are infinite. This was done to avoid going back and forth some screens just to fill up the gauge to get over a certain portion of a stage.
  • Weapon usage reduced. Every weapon shoot will only take 1 ammo consumption.
  • Leaf Shield modified: You can now move with the Leaf Shield on and shoot it with Button B at any of the four main directions. (Bug fix from previous versions has been fixes as of v1.2)
  • Time Stopper modified: The amount of time the weapons is used is reduced to 4 seconds per use, instead of depleting your ammo in only one button press. As of version 1.1, whenever you activate the Time Stopper, Mega Man is invincible to any enemy damage (He flickers)
  • Crash Bomber modified: The detonation is now done remotely, by pressing the B button. This helps a lot in a particular stage in Wily’s Fortress.
  • Atomic Fire modified: The charge time has been reduced, it now charges twice as fast.

ROM / ISO Information:

  • Mega Man II (U).nes
  • CRC32: 5E268761
  • MD5: 8E4BC5B03FFBD4EF91400E92E50DD294
  • SHA-1: 2290D8D839A303219E9327EA1451C5EEA430F53D
  • SHA-256: 49136B412FF61BEAC6E40D0BBCD8691A39A50CD2744FDCDDE3401EED53D71EDF

Links:

Screenshots:


RHDN Hack ImageRHDN Hack ImageRHDN Hack Image

Credits:

Credits
ContributorType of contributionListed credit
omega_rugalHacking

User Review Information

Still Very Unbalanced

Reviewed By: Rafaelele on 19 Jun 2016

Changes I recommend:

Metal Blade - 2 blades per weapon energy unit Reason: 4 per unit was way too generous. Have never been even been halfway empty.

Bubble Lead - 2 bubbles per unit Reason: 1 per unit is not enough. Never have enough to beat final boss on Difficult mode.

Leaf Shield - 4 units per use Reason: Added mobility made most stretches of the game a cakewalk.

Time Stopper - Find any way to gimp it Reason: This modified version is flat out broken.

Atomic Fire - 2 units per regular shot, 8 per charged shot Reason - Same as Metal Blade

Crash Bomb - 2 units per shot Reason - Same as Metal Blade

Air Shooter - 2 units per shot Reason - Barney don’t shat yo fro on Macdonalds

Items 1, 2, & 3 - Make consumable again Reason - Unlimited item #2 breaks the game

Version 1.3 Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommend
Fixes and breaks the game at the same timeTheSiege27 Feb 20181.3No
A more balanced gamePeepus10 Dec 20171.3Yes
Removed what made MM2 special and unique.8.bit.fan23 Mar 20171.3No
Still Very UnbalancedRafaelele19 Jun 20161.3No
God Mode doesn't even begin to describe this.Sonic1097401 Jan 20161.3Yes
Maybe makes things easier, but thats not always badeternalsage14 Nov 2014N/AYes