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Project II: Final Fantasy IV

Hack of Final Fantasy II

Description:

Project II: Final Fantasy IV is an extensive script rewrite of Final Fantasy II for Super Nintendo, made largely with Pinkpuff’s FF4kster.

FFII released in 1991 with a subpar script; through the years Final Fantasy IV has seen quite a few translations, but nearly all ports of the game have issues with loading, lag, and sound. In addition, there are quite a few bug fix and enhancement patches exclusive to the Super NES version. With this patch, FFII is transformed into an experience palatable for the modern gamer.

This project was created despite J2e’s patch because, unfortunately, their translation is half made up and half pulled from the official SNES script, with little actual retranslation. Compounding that with its messy recoding, characterization changes, real-world pop culture references, and excessive swearing, it seemed more logical to work off of the NTSC-U SNES version.

In Project II, enter the Crusade for the Crystals once more in a reinvigorated experience.

Features:

  • Entirely rewritten script, taking elements from various official localizations.
  • Restored missing content: use Pray, Salve, and Recall, find SomaDrops and Firebombs in chests, learn Armor and Shell, and more.
  • Updated title screen to reflect the game’s true place in the series.
  • Every spell has an in-battle use.
  • Improved battle commands: FuSoYa can act while Regen is going off and it restores 160 HP per heal, Cry lowers enemy Magic Defense, Pray casts Cure2, plus others.
  • Reverted censored map graphics: the Baron dancer strips again.
  • Numerous bug fixes.
  • Sirens can be bought from an end-game shop.
  • Appendices for understanding equipment properties and item usage.
  • …And much, much more. See the readme for detailed information.

Those seeking the original maps and title screen, plus a modern take on lore terms, check out Final Fantasy IV: Namingway Edition by Rodimus Primal.

ROM / ISO Information:

  • Name: Final Fantasy II (USA) (Rev 1).smc
  • Header: YES
  • Size: 1 MB (1,049,088 bytes)
  • SHA-1: 41A74EB369A7A91815529EF99AB1B20E2BDF3E26
  • MD5: 27D02A4F03E172E029C9B82AC3DB79F7
  • CRC32: 23084FCD

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Grimoire LDHackingBug fixes to game and patch
PinkpuffHackingBug fixes to patch
PaladinGraphicsTitle screen
Deathlike2HackingBug fixes, enhancements
DragonsbrethrenHackingEnhancements
Phoenix HacksHackingEnhancements
Dragoon ZEROHackingBug fix
Rodimus PrimalHackingNamingway Edition addendum, suggestions
chillyfeezHackingBug fixes, enhancements
SpooniestScript Editing/RevisionIntensive script revision assistance

User Review Information

Good inspiration for the next version of Playable Golbez Edition!

Reviewed By: thepatrickinator on 15 Mar 2016

I’ve seen part of your dialogue for your Project II: Final Fantasy IV hack and it’s way better than the American SNES version and the mediocre J2E translation. I’ve played the Golbez Edition of Final Fantasy IV and the names of everything minus the script are just like your Project II romhack but better. Thank you for letting people use Project II as a base for other Final Fantasy IV romhacks. I’ve haven’t heard much of fedorajoe of his Playable Golbez romhack of Final Fantasy IV. I forgot to mention that Edge is now a supporting character for Final Fantasy IV: Playable Golbez Edition buffing Golbez to playable character status.

Version 2.13 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
One of the most satisfying translations of FF4!8.bit.fan07 Mar 20192.22Yes
Memes?POWCo-op15 Feb 20192.40No
Good inspiration for the next version of Playable Golbez Edition!thepatrickinator15 Mar 20162.13Yes
At last!tacodaemon25 May 2015N/AYes
Let's go!Spooniest25 Nov 2013N/AYes