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Rockman Cross X

Hack of Mega Man 5

Description:

Rockman Cross X is a hack for Rockman 5: Blues no Wana (not the overseas version, Mega Man 5) that changes the game into a boss-rush type with very little focus on platforming. All the bosses have been rewritten, giving each one new attacks not seen yet.

This hack is playable up to the second fortress stage, and features a good number of secret weapons and bosses. You may also enter a pure boss-rush where every boss is confronted in a random order by pressing Select on the title screen.

ROM / ISO Information:

  • Rockman 5 - Blues no Wana! (Japan).nes - NOINTRO
  • CRC32: 9D01E44C
  • MD5: 433E0032BE55A0EF23E7E67311977FE6
  • SHA-1: 0FC06CE52BBB65F6019E2FA3553A9C1FC60CC201
  • SHA-256: 7FE561F59280473D5A942BBA3F23309DEA412129BE28FC712DCED6F0A77367D6

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
TsuraraHacking

User Review Information

Certainly an interesting one.

Reviewed By: RRThielNC on 10 Aug 2014

I’m sure you guys are all aware of “Showdown hacks,” in which all it is is just the bosses and no levels. Personally, I never understood the appeal of those hacks. However, I was able to find two exceptions: Tsukikuro’s Rockman TP, and this.

Why do I choose those ones? Because the bosses’ A.I. is actually different. In regular Showdown hacks, the bosses are exactly the same, with maybe the boss room looking different. TP features new boss A.I., while Cross-X features new bosses entirely.

I don’t mean new robot masters, I just mean robot masters from other games. Cross-X’s roster is Quick Man, Fire Man, Elec Man, Air Man, Toad Man, Shadow Man, Magnet Man, and newcomer Shocker Man, whose basically a palette-swap of Skull Man who behaves very similarly to Skull Man, so I won’t bother calling him a new one.

Anyway, I won’t bother to go into the level design because there pretty much is none. This is, like I said, a Showdown hack, meaning that every level is just 3 to 4 rooms long, including the first room, the boss hallway, the boss room, and the occasional secret room, which may contain some goodies. The boss A.I. is very well done, providing a nice amount of challenge and fun. They can get pretty tough at times, but it’s overall pretty nice. On top of that, each boss has an Overdrive mode, where they’re pattern becomes much faster and does more damage, similar to Rockman 4 Minus Infinity. If you collect all the hidden letters in each stage, you will be given an Overdrive mode. I’m not quite sure if it does anything yet, which brings me to my next point.

Rockman Cross-X is, unfortunately, and incomplete hack. After you beat a boss in the fortress stages, the game automatically kills you, making you unable to progress. As far as I know, Cross-X hasn’t received a new version in quite some time now, but I hope it’ll be completed soon.

But that’s only a minor flaw. Rockman Cross-X, overall, is a pretty good hack that gives lots of challenge and replay value. I’d give it a recommendation to go play it!

Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Certainly an interesting one.RRThielNC10 Aug 2014N/AYes
Very difficult, but worth playingSatoshi_Matrix25 Dec 2012N/AYes