Released By | Murex |
---|---|
Category | Complete |
Platform | NES |
Patching Information | No Special Requirements |
Genre | Role Playing |
Mods | G,L,T,GP |
Patch Version | 1.0 |
Hack Release Date | 01 November 2013 |
Readme | |
Downloads | 1327 |
Last Modified | 02 November 2013 |
Description:
New Classes, new enemies, new items, new spells, and modified levels.
ROM / ISO Information:
- Final Fantasy (U) [!].nes
- CRC32: AE47443D
- MD5: 4848172D12B1BEC18A17F121C595F4A3
- SHA-1: B4B8050E5B7B7DDF29B82C6C2C46962C1BAF6E70
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
Murex | Hacking |
Possibly?
Reviewed By: toritoritori247 on 03 Nov 2013Well, I only played the game briefly, defeating the first boss (Garland, only renamed). Long battle, but easy enough to win at level 3, which didn’t take long at all to get to, thanks to BlueImps giving good XP.
Warped back to Castle Coneria, stepped on a pillar, and I was in the CoO. Naturally, I was killed here, and since it hadn’t been saved, I didn’t particularly feel like fighting the “Garland” battle again.
Can’t say much, but this looks to have potential. However, I’m guessing those pillars were not meant to warp one into the CoO, as that would be rather gamebreaking, to say the least.
I imagine it wouldn’t be that difficult of a fix in Hackster, but then again, maybe it would. I’ve used it some in my day, but I don’t have much knowledge of it. I thought of trying to fix it, but I wanted to leave a note here first, to give the creator a chance to do it.
Also, if any further playtesting is needed, I would be happy to help out.
Recommended - No
Headline | Author | Date | Version | Recommend |
---|---|---|---|---|
Great New Adventure, if the Colour Doesn't Bother You | Drag0nwind | 09 Jan 2015 | 1.0 | Yes |
Possibly? | toritoritori247 | 03 Nov 2013 | N/A | No |