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Castlevania II English Re-translation (+Map)

Hack of Castlevania II: Simon’s Quest

Description:

This is an English re-Translation of Castlevania II: Simon’s Quest. In addition to translating the ROM, an in-game map is added, and the Japanese staff credits were re-added to the game. The patch is for the NES version.

Note: Since release 2.9.9.1, the black-screen crash bug mentioned in several reviews has been fixed.

The translation is based on the original Japanese text. According to the author, extensive research was performed on the meaning of the sometimes cryptic original Japanese text in the game, and special attention was paid to make sure that all the translated text makes sense and is understandable, without undermining the loyalty in translation to the original Japanese game.

Features include:

  • NTSC version (there is also a PAL option)
  • MMC4 chipset (there are also MMC3, MMC1, MMC5, UNROM and VRC6 options, see the vending machine)
  • Reintroduced some features that the English releases removed from the Japanese version — Includes the extended ending text, as well as Konami-style Start text on the power-on screen.
  • Map function — An in-game map is included. It helps understand the layout of the game world, and to know the name of whichever place the player currently is in. It compensates for the lack of actual game manual, which in the Japanese releases included a map. Press the select button to view the map in the game.
  • SRAM save function — Game can be saved at any time into internal battery-backed memory and loaded later.
  • Cinematic prologue
  • Seamless fading between night and day times
  • Quality-of-life improvements to game controls: Jump down stairs with down+A, hit stun on stairs, Simon blinks when hurt
  • Extra dialog in select locations — Small changes that improve the game experience without changing the nature of the game.
  • Language — English.

For more patching options and more up-to-date versions see the following link: https://bisqwit.iki.fi/cv2fin/

There is also a document that lists in detail all the dialog in the original English and Japanese versions of the game, explains their meaning, and takes educated guesses on why certain lines were translated the way they were: https://bisqwit.iki.fi/cv2fin/diff

ROM / ISO Information:

  • Castlevania II - Simon's Quest (U) [!].nes - GOODNES 3.14
  • CRC32: A9C2C503
  • MD5: 1B827C602C904D8C846499C9F54B93E0
  • SHA-1: D6B96FD98AE480C694A103FE9A5D7D84EEAFB6F7
  • SHA-256: F045D72683D3156555ECCBB56090888F03A15E5B25E59DB49DCA7A87330472D3

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
BisqwitHacking

User Review Information

The Way Simon's Quest Should Have Been Released

Reviewed By: Klaviaturist on 28 Dec 2012

Castlevania II: Simon’s Quest is pretty famous for being the original innovator to the direction the series has taken in later years. It is a great action/RPG and is still fun to play to this day. The game is also known for its horrible English localization that made the player extremely confused, lost, and discombobulated all around. Most people had to get the guide to figure out what they should be doing next. I remember, I was one of them.

Now this version of Simon’s Quest is the way the game should have been released in the states, at least for the most part. The re-translation is fairly clear and you can always tell when a NPC is telling the truth or lying. Dialog also is not vague so the player at least has a clear idea of what they should be doing next, without the use of a guide. As well, there is a lot of humor from some of the NPCs that had me laughing out loud a few times. I also enjoyed being able to access the world map by pressing the select button. Although it didn’t help me out when playing through the game for the hundredth time, it was a nifty feature that should have been available in its original release to North America.

The only thing I was hoping for was the difficulty to be slightly higher. I guess specifically for the three boss fights. The Grim Reaper, Carmilla, and Dracula are still pretty pathetic and don’t put up much of a fight. But I understand what the author was trying to accomplish in keeping with the same spirit of the game.

Simply put, you like Castlevania II: Simon’s Quest when growing up? Then check this patch out.

Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Lifting a curse becomes easier with a mapleszy09 Feb 20212.12.0.1Yes
I only wish that this were the game I had as a kid.scruntle21 Jan 20212.9.9.1Yes
THE DEFINITIVE VERSION OF THIS GAMEscorpion2314 Apr 20202.9.8.19Yes
Definitive Castlevania IItimeisup11 Apr 20202.9.8.19Yes
What a Horrible Night to Have a CopyrightMr. Pennington04 Jan 20202.9.8.19Yes
Say Hello to the REAL Simon's Quest!Riggan22 Jan 20192.9.8.19Yes
Good with some flawsGyroblock25 Nov 20182.9.8.19Yes
Best Version, But Needs WorkVasid21 Nov 20182.9.8.19Yes
Almost perfect!!WebSlinger27 Feb 20182.9.8.19Yes
Huge Improvement But Not Without A Few QuirksEldrethor26 Feb 20182.9.8.19Yes
It's just betternesfan12 Dec 20162.9.8.17Yes
Awesome castlevania 2 hackGreyfox02 Jan 20162.9.8.17Yes
Best Castlevania II Hackrafael01 Jan 20162.9.8.17Yes
Simon gets new life!darkanx04 May 2014N/AYes
The Way Simon's Quest Should Have Been ReleasedKlaviaturist28 Dec 2012N/AYes