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Zelda II: The Adventure of Error

Hack of Zelda II: The Adventure of Link

Description:

It’s about time Error, the stationary resident of the town of Ruto from Nintendo’s Zelda II, embarked on an adventure of his own and left that pointy-eared Link behind!

  • All new game font!
  • New enemies based on all your favorite NES characters and stars!
  • Hilarious modified in-game dialogue!
  • WARNING: Adult language and themes.

ROM / ISO Information:

  • Zelda II - The Adventure of Link (U) [!].nes - GOODNES 3.14
  • CRC32: E3C788B0
  • MD5: 764D36FA8A2450834DA5E8194281035A
  • SHA-1: 353489A57F24A429572E76BD455BC51D821F7036
  • SHA-256: AD8C0FBCF092BF84B48E69FD3964EEA4ED91BFE62ABC352943D537979782680C

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
NesplayerHacking

User Review Information

Fun Twist on a Classic

Reviewed By: codyg on 06 Sep 2012

This game is a cosmetic hack only (at least, as far as I could tell) - enemy difficulty and levels remained the same, power-ups remained the same… it felt like I was playing the original Zelda II. Well… with some pretty hilarious exceptions!

I tag-teamed this game with one of my best friends, who happens to be one of the biggest Zelda fans I know. Maybe the humor came across better because there were two of us laughing together, but we found the hack highly amusing. The dialog in every town - from the writing on the mailboxes to the ladies who heal your health/magic - was unbelievably childish and hilarious. We legitimately laughed out loud at some of the dialog, from the rare clever lines to the more common, completely ridiculous ones.

The sprites are very well-done in that hit boxes and gameplay seemed absolutely identical to the original game. At no point were my friend or I frustrated at all with not being able to hit enemies accurately, or with their appearances being misleading. No bugs to speak of, either.

Our one major complaint with the hack is that the humor kind of tapered off when we reached the Great Temple. We were awake pretty late playing the game and we wanted to sleep, but my friend insisted “the final palace has to have something hilarious in it, let’s push through.” To our disappointment, there was nothing new or special in the final temple, so we were a bit let down.

Overall I’d give this hack an A-minus, because most of it really was pretty entertaining, and playing a classic game with a fun (if silly) twist was definitely a treat. Kudos to the creator of the hack for making me laugh and staying true to the Zelda II experience - I just wish there had been a bit more of a “bang” at the end (particularly with the Thunderbird) and Zelda had delivered a better zinger to end the game.

I DEFINITELY recommend this hack as long as you won’t be too disappointed that the game kind of peaks a bit before the Great Temple, because the rest of the game is full of fun surprises that will keep you on your toes!

Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Fun Twist on a Classiccodyg06 Sep 2012N/AYes