Phantasy Star IV General Improvement
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Released By | Fauntleroy |
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Category | Improvement |
Platform | GEN |
License | N/A |
Patching Information | BIN Format (GEN) |
Genre | Role Playing |
Mods | T,GP |
Patch Version | 1.1 |
Hack Release Date | 28 March 2023 |
Readme | Readme File |
Downloads | 1943 |
Last Modified | 28 May 2023 |
Description:
The purpose of this hack is to enhance the already excellent gameplay experience of Phantasy Star IV. This was primarily achieved through refinement of the script and the elimination of numerous bugs. Other enhancements include the introduction of new items, the inclusion of two dummied enemies and one lost technique, making the naming conventions more consistent with earlier games in the series, tweaks to stats and abilities, and more.
We’re currently on version 1.1, the second release of this hack. 1.1 corrects a few minor bugs and makes small changes to the presentation. The primary content is largely unchanged from 1.0.
This hack was built from the ground up using the Phantasy Star IV Disassembly document by lory1990, available on this site. Please see the readme for complete details, and thank you to everyone who tries the hack!
Note: The difficulty level in this hack has not been increased in any way over the vanilla game. I’m adding this note in response to a review where the user appeared to be under the impression that the difficulty in the hack had been increased, leading to a bad user experience.
ROM / ISO Information:
- Database match: Phantasy Star IV (USA)
- Database: No-Intro: Genesis (v. 20210226-213851)
- File/ROM SHA-1: BC7FF6D6A8408F38562BC610F24645CAD6C42629
- File/ROM CRC32: FE236442
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
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Fauntleroy | Original Work | Creator |
lory1990 | Hacking | ASM Support |
Good Ideas but Frustrating
Reviewed By: AceRimmer on 30 May 2023EDIT: I do recommend this mod- w/ one caveat. I was getting crushed by frequent Crit hits, so I manually edited enemy dexterity, dropping most by 10%, so crits still happen but are more rare- like they should be. It was a great time afterwards.
ORIGINAL: Firstly, there’s been some good changes here. Having to manage resources and actually use items to be successful. Some unique changes to monster AI and abilities. Be smart about when casting magic and using skills as MP requirements are about doubled. It keeps relatively standard meseta and XP levels, except tougher fights get better rewards. Also, boss fights feel like legit bosses. Love it!
Now why I don’t recommend: even w/ best current equipment and higher than average levels, it’s not unusual to have someone KO’d in one turn- even when defending. Enemies seem to have much higher crit levels, so you get hit twice at full HP and you’re dead. Chaz got killed 4 straight times trying the Zio Tower. Resurrection remains limited to Moon/Sol Dew and Rever which is later game (and HIGH MP), so it can be slogging early on or just gotta grind. Too bad, some cool stuff here.
Version 1.1 Recommended - Yes
Headline | Author | Date | Version | Recommend |
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Good Ideas but Frustrating | AceRimmer | 30 May 2023 | 1.1 | Yes |
A great way to re-experience PSIV | Gavin the Demon | 20 Oct 2020 | 1.0 | Yes |