Newest Hacks

Final Fantasy 1 Angel Ring as a Drop Improved Equipment Stat Viewing X-Men 2 SRAM PC Style Sprites

Newest Translations

Super Mario RPG: Legend of the Seven Stars Teenage Mutant Ninja Turtles Super Metroid Dragon Warrior

Newest Reviews

Imp 1.0 Castlevania PoR Saturn Richter Phantasy Star Generation: 4 - A Relocalization Final Fantasy Tactics - War of the Lions Tweak

Featured Hack Images

Castlevania - Legends: Speed Hack Sonic 2 Time Attack Break Man III Goldeneye 007 - Solo Lvl - Sahara Prison

Featured Translation Images

Wonder Project J2: Koruro no Mori no Josette Ready 2 Rumble Boxing Saint Seiya: Ougon Densetsu Dragon Ball Z: Hyper Dimension

Recent Updates

News
General Information
Button

(1 to 1) of 1 Results

Game Boy Wars 3 PAL-style balancing

19 January 2018 1:21AM EST - Update by MKnightDH

ROM Hacks News - RHDN Project Page

Game Boy Wars 3 is Hudson’s heavily overshadowed effort at innovative gameplay for the Nintendo Wars series. To make things vibrant in contrast to Famicom Wars and Game Boy Wars 1/2/Turbo, Hudson provided stronger unit variety and more active mechanics. However, creativity often comes at a price of streamlining, and Game Boy Wars 3 had proven itself no such exception to that rule.

The PALBal hack aims to bring structure to innovation, involving PAL-style balancing that does its best to understand how balance issues happened and work off of that, while providing its own creative touches here and there in an attempt to add depth without interfering with general gameplay. Also helping is that the ideas that already provided vanilla GBW3 with surprising player phase friendliness despite one of its big issues are significantly better emphasized.

GBW3 may be interesting from uniqueness in its own right, but even those who have already played it can expect this to be worth a look.

[1]