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The Death of Crimson Nocturnal
15 May 2011 10:04AM EST - Update by Someone
Crimson Nocturnal, the group responsible for the SaGa 2 English translation, is now at its end:
Crimson Nocturnal was created to be something enjoyable and, in a way, educational for those of us that worked on the projects. Gamers getting great games that they would have never played otherwise was just an added bonus.
In the game translation community, you have three different groups of people. There are the people that get involved and do their part and are a real asset to the projects. You have the people that don’t or can’t be involved directly with the projects, but they sit on the sidelines and are supportive and understanding and patient. Then you have those that think that these projects are something they’re entitled to, that they should get it when they want it and how they want it.
The third and last group are the real cancer of the community. You do your best to ignore them and pretend they do not exist, but in the end they’re still there whining and bitching and complaining about every little thing that doesn’t go their way.
These projects take a lot of time, focus, and dedication. It siphens away pretty much all of your free time and even occasionally eats into the rest of your time. The only thing that keeps you going on these projects is the enjoyment and the learning process of the projects.
Having to continually read comments about how you haven’t updated enough, or released anything in X amount of time. Having to deal with people whine and complain about something that costs them nothing at all wears on you.
The whole message can be read at their website.