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Speedrun Tower



Speedrun Tower is set in a building with a confusing elevator system. The connections between floors are randomized at the start. So the elevators on the first floor might go to the fifth and ninth. The fifth and ninth floors will have elevators connecting back to the first. They will also have two other elevators with randomized connections to other floors. There is a guaranteed path that visits every floor.

Your goal is to reach the top floor and talk to your co-workers in the fewest steps possible. Unless of course your goal is to visit every floor or view every event in the fewest steps possible. There are four endings based on what things you did.

This demo was also an excuse to try different approaches for achieving pseudorandomness on the Sega Genesis.



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