Newest Hacks

Low Poly Promo Models Final Fantasy II Speedrun Practice Earthbound Beginnings: Consistent Version Sonic 2 Fixed Sprites

Newest Translations

Balloon Fight Secret of Evermore Seiken Densetsu 3 Contra

Newest Reviews

Ultimate Mortal Kombat 3 - Arcade Hack Ultimate Mortal Kombat 3 Balanced Edition Castlevania II English Re-translation (+Map) The Legend of Zelda - A Link to the Proto

Featured Hack Images

Supreme Mario Bros. NFL TECMO SUPER BOWL XLVII 2013 Final Lap Twin Challenge LCD Ghosting Removal Patch

Featured Translation Images

Rolling Thunder Chrono Cross Ganpuru: Gunman's Proof Heracles no Eikou: Ugokidashita Kamigami - The Snap-Story

Recent Updates

RI Probe

N64

Description:

This tool was designed to read exposed values on each of the RDRAM modules the console can “see”, printing details about hardware registers you never knew you were interested in. The point of this is twofold: firstly, to help determine what remarked chips in later consoles actually are, and secondly, as a sort of diagnostic tool to help figure out what went wrong when installing on a board.

CIC type is 6102 (NTSC Mario) and output is exclusively NTSC. A standard controller is only necessary to switch pages, but in all likelihood this will be unnecessary. This tool requires SRAM on-cart in order to save the results, both for display and for later use. Surprise surprise, fiddling with hardware registers on the same rdram running your code is not the brightest of ideas, so alternate available memory needs to be used for this purpose. If you’re using a flashcart that automatically sets the save type based on gameID, this one matches an existing SRAM title to save you maybe clicking a toggle or something.

Use this tool on console. Emulators don’t emulate RDRAM at this low a level, and iQue uses different memory altogether.

The readme contains details on what values are printed to the screen and how known registers are organized.

Links:

Screenshots:


User Review Information

No User Reviews!