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Turok 3 - Shadow of Oblivion June 6th 2000 Prototype Corrective Patch

Hack of Turok 3: Shadow of Oblivion


This patch corrects periodic and predictable corruption errors in the June 6, 2000 prototype of Turok 3 - Shadow of Oblivion. It will now run on console under its original checksum and without halting the SP two frames in. 25 of the 23170 compressed files were found damaged and repaired. The header has been stripped to prevent false-positives against other versions applying specific fixes.

There is NO replacement for a good dump. As many errors as could be detected have been corrected, but it is possible some remain, especially within audio banks.

Apply the xdelta patch using a current version of the xdelta patcher from the predictably named The patch will only apply to a ROM in native (big-endian) byteorder. There are many public prototypes of Turok 3. Only apply to the 6.6.2000 build.

This is part of a series of corrective patches for prototypes exhibiting what’s known as “address corruption” while dumping. In short, when the values being read from the cart meet certain conditions, those values will be replaced with others at a mask of the current address. Both the data and its source are predictable, unlike more common signal noise errors. This is NOT a criticism of any particular method or person. These patches are only a stopgap to raise awareness that an issue exists, can be detected, and therefore prevented.

ROM / ISO Information:

  • *Common Names
  • Turok 3 - Shadow of Oblivion (June 6, 2000 prototype)
  • Turok 3 - Shadow of Oblivion (2000)(Acclaim)(beta).bin
  • *MD5
  • 69CE88C46A7C829C6F54004DE93EFCEF
  • *SHA512
  • B9CF37708203808985C9EE8A50FC8195E507D4393EA4F6E43AD8E00CCFA02BDD8558D2C43B9B12453D79C34FDD538F2A2178171A357F25FAA81541CE5CD1B681
  • *Patched MD5
  • 3E6DF46D6071512B90EBFF60772391B0
  • *Patched SHA512
  • CA220AAE95FADD04E5BA9EFFADC1D350E1A3272AC68F629E69E21AF56786CB77EDF979023D7C745E8E93427CB4843E834A211B1251603285FC3345601ACBDB49



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