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    The Patching Information section claimed that the patch requires a headered rom. This was definitely a mistake, so I changed it. I added a header to the original rom and the patch produced a buggy uncensored sprite with stray pixels floating around the main character. Patching a clean headerless rom restored the uncensored sprite without any graphical errors, as shown in the screenshots. Plus, the readme itself doesn't say anything about a header, which further proves the uploader made a mistake when filling in the patching details.

Mega Man Anniversary Collection Button Swap

Hack of Mega Man Anniversary Collection


Addendum of Nudua’s patch:

Mega Man Anniversary Collection for the Gamecube was released with a major oversight: The A and B buttons’ functions were reversed in-game, meaning that B was mapped to jump and A was mapped to fire! To make matters worse, no controller config options were offered to correct this.

This patch swaps the Gamecube’s A and B buttons so that the in-game controls correctly match those of the original games.

Please keep in mind that this swap also applies to the menus, so while the controls in-game will be fixed, A and B in the menus will now be reversed as a result.

This “addendum” was made to target the more easy-to-find ISO of Mega Man Anniversary Collection; Nudua’s original version targeted the old iSOSPHERE “scene” dump which is next-to-impossible to find these days.

Please apply the patch to a clean ISO matching the details below.

ROM / ISO Information:

  • File/ROM SHA-1: 80da199d62493396d201e32dc9cb9e00da6ea2fd
  • File/ROM MD5: ce11389361d3b5c60f30ccb1d197f169
  • File/ROM CRC32: 0b24ea35




ContributorType of contributionListed credit
NuduaOriginal HackingOriginal Hacking/Patch

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