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Recent Updates

  • Hacks
    Updated to version 1.10a - Updated a bunch of weapons 'no critical' bit that was erroneously applied. etc. Thanks!! :)
  • Hacks
    Update to remove the unintentional inclusion of the Crystalis Proofread hack contents. This hack must be applied to a ROM which does not already include the Proofread content, as it does not subtract the data.
  • Translations
    V1.1:Fixed "Higgins" and typos.
  • Hacks
    Author completed game playthrough -- almost all typos/linebreaks are fixed Many new small script & proper-noun edits 90%-rewritten ending (rewrite was never implemented properly in earlier patch versions).

Mega Man III Return

Hack of Mega Man 3

Description:

Mega Man III Return changes the majority of the graphics from the original Mega Man III. Level design, enemy placement, and enemy resistances have also been altered in order to ramp up the difficulty, but there are no true modifications made to the AI.

If you were looking for a Mega Man III hack with new gameplay elements and enemy actions, I’m afraid this isn’t the hack you’re looking for. If you are looking for a challenge, though, you might want to consider trying it out.

You can read more of my prattle in the readme file, yo.

ROM / ISO Information:

  • Megaman III (U) [!].nes - GOODNES 3.14
  • CRC32: 452D8089
  • MD5: 75B924155CAFEE335C9EA7A01BFC8EFB
  • SHA-1: 53197445E137E47A73FD4876B87E288ED0FED5C6
  • SHA-256: EDDBE571CF0A201BA9D090FBACE9843C9C9DD4053051649F2575B088752F4675

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Pantheon SasukeHacking

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Poor Level DesignTheLuigiLightning30 May 20151.0No