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The Legend of Zelda - Perils of Darkness

Hack of The Legend of Zelda

Description:

This hack is truly a brand new Zelda™ experience and one that is unrecognizable next to the original game. This hack had a lot of thought put into every aspect of it. Months of editing, testing, and revising have been put into this project, as this is the final Zelda 1 hack that will be released by The3Dude. Because of this, he poured his heart out for this final Zelda hack, so that it can truly outshine his other hacks.

MAJOR NOTE - This hack is very non-linear, as the dungeons are not numbered in quest 1. The dungeons can be beaten in numerous random orders. Any region can be explored from the start, and players can get a good advantage early on by venturing to certain areas first. The second quest is the total opposite and is entirely linear. There is no possible way to beat the dungeons out of order. Just know that if Darknuts or Wizzrobes are seen in the beginning, then save that dungeon for after the others. Play wisely, exploration is rewarded.

List of Changes:

  • Three difficulty modes (as of v1.1)
  • Completely revised graphics that push the NES limits and are almost 16-bit like
  • New regions such as Lava, Snow, and Underwater
  • Brand New Overworld and Secrets
  • 18 brand new dungeons based on certain aspects of the hack
  • Secrets have minor visual queues now (Bombable walls have cracks etc.)
  • NEW ITEM! (Heart Pieces)
  • NEW SOUND EFFECTS! (Nearly all are new)
  • NEW MUSIC! (To an extent)
  • UP+A save trick changed to just pressing Select as Player 1
  • A very accessible first quest, and a challenging 2nd quest

CHANGELOG 1.7 -

(HOPEFULLY) FINAL UPDATE:

  • The sword hitbox was a huge inaccurate annoyance in the last update. It is now fixed.
  • Final text revisions. Hints are perfect and just right. None should feel useless.
  • Major dungeon palette revisions for the lava and ice type dungeons. Ice dungeons

aren’t pure eyestrain anymore.

  • Minor dungeon problems fixed. Such as dark rooms causing palette glitches, and Gleeok

not breathing fire.

  • Made Lava more realistic. If a room is unlit and contains lava, lava continues to act

as a low light source.

  • Minor overworld corrections, switched a few entrances.
  • Optional patch “PoD Brighter Blue Hud.ips” added.
  • Dungeon music now mirrors the dungeons’ difficulty. Death Mountain theme is used for

the more treacherous dungeons.

NOTE- The included manual has the full prologue, hints for item locations, info on damage pointers, and special techniques.

ROM / ISO Information:

  • Database match: Legend of Zelda, The (USA) --- PRG0 VERSION
  • Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
  • File SHA-1: DAB79C84934F9AA5DB4E7DAD390E5D0C12443FA2
  • File CRC32: D7AE93DF
  • ROM SHA-1: A12D74C73A0481599A5D832361D168F4737BBCF6
  • ROM CRC32: 3FE272FB

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
TraxMusicTitle Screen Music
bogaabogaaHackingPiece of Heart ASM

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommend
Great hack, few odd decisionsKirizame30 Jun 20221.7Yes
I thoroughly enjoyed my Lets Play of this Hack!Deathrider36530 Jun 20221.5Yes
One of the better Zelda hacks out there.azeryn30 Jun 20221.4Yes
SuperbRayofJay30 Jun 20221.2Yes
Awesome Zelda 1 hack!ultimaweapon30 Jun 20221.0Yes
A good Zelda hack so farStratosVX30 Jun 20221.0Yes
Wow!gameplay30 Jun 20221.0Yes