Released By | Zimgief |
---|---|
Category | Improvement |
Platform | NES |
License | N/A |
Patching Information | No Special Requirements |
Genre | Action > Platformer |
Mods | L,GP |
Patch Version | 1.0 |
Hack Release Date | 03 September 2020 |
Readme | Readme File |
Downloads | 757 |
Last Modified | 07 September 2020 |
Description:
Castlevania on NES is notorious for its difficulty, the battle against Death in particular.
In order to rebalance the game, this hack makes the following changes:
- A multiplier is hidden on the way to Death. This was unavailable on the first loop in the unmodified game
- Player damage has been reduced by 1, which means that in the last levels, the player can sustain 5 hits before dying instead of 3.
- Pork chops now give 8 units of health instead of 6.
- One pork chop is hidden before the battle against Dracula.
An alternative patch is provided where the player loses 3 health units by any hit instead of 2, 3 or 4 depending on the level. Compared to the unmodified game, this means that level 1 and 2 are more difficult, 3 and 4 the same, 5 and 6 less difficult.
Finally, a bonus patch is included, that fixes the hitbox of the spike traps in stage 2.
ROM / ISO Information:
- Database match: Castlevania (USA) (Rev A)
- Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
- File SHA-1: 7A20C44F302FB2F1B7ADFFA6B619E3E1CAE7B546
- File CRC32: 856114C8
- ROM SHA-1: 3DCB69A8C861C041AEB56C04E39ADF6D332EDA3A
- ROM CRC32: B668C7FC
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
upsilandre | Hacking | Press_Hitbox_Fix |
Headline | Author | Date | Version | Recommend |
---|---|---|---|---|
Great hack, though I have one complaint. | Masked Dedede | 08 Sep 2020 | 1.0 | Yes |