Mario random enemies
Hack of Super Mario Bros.
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Released By | doomguard |
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Category | Improvement |
Platform | NES |
License | N/A |
Patching Information | No Special Requirements |
Genre | Action > Platformer |
Mods | GP |
Patch Version | 1.35 |
Hack Release Date | 24 June 2020 |
Readme | |
Downloads | 1917 |
Last Modified | 24 June 2020 |
Description:
This hack is all about random enemies and levels.
- Death counter instead life
- Enemies spawn randomly (except firebars)
- Speed firebar is randomly
- Enemy have 50% chance get transformed after stomp
- Lakity spawns hammers and different enemies
- Plants spawns hammers
- Enemy can jump randomly
- Level changes to random level after death or finish(except warps)
- Some platforms can fall randomly
- Hammers and fireballs have random speed
ROM / ISO Information:
- Database match: Super Mario Bros. (World)
- Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
- File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
- File CRC32: 3337EC46
- ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
- ROM CRC32: D445F698
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
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doomguard | Hacking |
Headline | Author | Date | Version | Recommend |
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An Amazing Hack to Celebrate Mario's 35th | AdriftLegend | 09 Oct 2020 | 1.35 | Yes |