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GameCube Automap Minus

Hack of The Legend of Zelda

Description:

The PRG0 release of The Legend of Zelda appears to be a popular choice for hacks. Disheartened that staples like snarfblam’s Automap Plus weren’t compatible with the GameCube Collector’s Edition release (which revised the text a bit), presented here is a group of hacks to rectify this. Somewhat.

  • Collector’s Edition.ips | This ports all the textual changes from the GCN release back to PRG0 to use a base
  • Collector’s Edition (Alternate Ending).ips | Same as above, but rather than changing “THIS ENDS THE STORY.” to a plain “THE END”, a minor correction of “THUS ENDS THE STORY.” is used instead
  • Credits Fix.ips | This replaces the pseudonyms in the staff credits with their actual names
  • Automap Minus.ips | A variant on snarfblam’s work that removes the additional changes to the core game (i.e., refill speed and increments). Just the vanilla game with a map.

Lastly, and most importantly, Complete.ips combines the last three mentioned above.

NEW in v1.1:

  • Classic Mini.ips | An additional patch to be applied overtop of any script modifying patch above. This carries over solely the recent Classic Mini correction of “Penninsula” to “Peninsula”

ROM / ISO Information:

  • Legend of Zelda, The (USA).nes
  • MD5: 37e2240a75b51b7b517f0e8350488a7b
  • CRC32: f6ab7c20

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
snarfblamOriginal Workoriginal "Automap Plus"
ShadowOne333Original Hacking"The Legend of Zelda Redux" source made "Automap Minus" possible
TRIFORCE89HackingGCN text port

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