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Recent Updates

  • Hacks
    -Fix typo: From: "MP healing & MP damage number have been" To: "MP healing & MP damage numbers have been" -Add info about Headered & Non-Headered ROM support.
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    Bad releaser.
  • Community
    Language
  • Hacks
    Added the following features: - The opening text now reads: "Wizard Presents Super Luigi Sunshine." - The game file text now reads "Luigi." - The FLUDD icons have all been tinted red to closer match Luigi's version of the FLUDD. - The text in the shine collection status now reads "Luigi." (I also updated the version history information to include the change made in version 4.0.)

Super Mario Bros. For Super Players

Hack of Super Mario Bros.

Description:

This is a recreation of Super Mario Bros. 2 (or Super Mario Bros. The Lost Levels) on Super Mario Bros. 1 engine. All levels have been recreated, without using any special features from SMB2j. Some of them do have certain changes to ensure a decent gameplay. Now, SMB The Lost Levels feels like an actual add-on or DLC to SMB1 :P Changes include:

  • Slight level changes, like in 7-2 or 4-3 to make it possible to perform tough jumps, like additional Koopas or longer platforms.
  • World 1-2’s warp zones received a huge overhaul, now the part with water and the World 4 warpzone houses warps to Worlds 2 and 3 as well. The original World 2 warp zone (at the end of the main portion of the level) and the World 3 warp zone (accessible via vine) now each lead to the very same room with water in pits.
  • No SMB2j graphics, only regular SMB1 graphics, like in SMB For Super Players on SMB Deluxe.
  • No Worlds 9 and A-D.
  • No upside-down pipes, which may look a bit out of place at times, but won’t hamper playability.
  • No red piranha plants.
  • No poison mushrooms, instead of them usually there are just coins or mushrooms.
  • No invisible mushroom blocks, instead there are just invisible coin blocks, bricks with mushrooms, ? blocks with mushrooms or none of them at all.
  • No wind and no green spring, 7-3 had to be heavily edited in order to be properly playable.
  • No warp zones that will warp you back to prior worlds.
  • The ending scene pans out like in SMB1.

It is recommended to play this after completing SMB1, but before taking on the original SMB2j. Special thanks go to ALXR for making the great SMB/SMB2j editors, StudsX, Eden GT and 4matsy for help and bugtesting.

ROM / ISO Information:

  • Database match: Super Mario Bros. (World)
  • Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
  • File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
  • File CRC32: 3337EC46
  • ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
  • ROM CRC32: D445F698

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
JeansowatyOriginal Hacking

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