This patch adds a bunch of custom platform objects to Flatworld Battlefield. Each object has a respective collision behavior, so you can move and
replicate them around in order to create simple levels.
There are two templates to start from: Bob-omb Battlefield level is replaced with the “Flatworld” terrain and Whomp’s Fortress is replaced with an empty terrain with a “death at the bottom” collision.
ROM / ISO Information:
The patch is to be applied on an extended Mario 64 ROM, without Flatworld Enabled. There's a separate patch if you have extended your ROM with the MAC Version of VL-Tone's