Released By | Leet Sketcher |
---|---|
Category | Bug Fix |
Platform | SNES |
License | N/A |
Patching Information | Header (SNES) |
Genre | Role Playing |
Mods | L |
Patch Version | 1.0 |
Hack Release Date | 31 July 2017 |
Readme | Readme File |
Downloads | 193 |
Last Modified | 31 July 2017 |
Description:
In Zone Eater Cave, there’s a room with a ceiling that falls every four seconds or so. The game uses tile-based event triggers to determine if you avoid being crushed, except that if the ceiling’s timer expires at the wrong time, it supersedes the tile-based event triggers and prevents them from declaring you safe, meaning that you can die even if the ceiling misses. It also means you can survive even if you get crushed, or that Terra can bypass the exits to the room and walk about the darkness without falling. This patch makes the ceiling respect tile-based event triggers.
ROM / ISO Information:
- Final Fantasy III (USA)
- CRC32: E969BD77
- MD5: A684517EBD29308C2E3B55D371E15245
- SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
- SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
- Includes patches for headered and non-headered ROMs
- Includes patches for SNES and SFC ROMs
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
Leet Sketcher | Hacking | Author |
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