Super Metroid: Golden Dawn
Hack of Super Metroid
|
|
Released By | Black Telomeres |
---|---|
Category | Complete |
Platform | SNES |
License | N/A |
Patching Information | Header (SNES) |
Genre | Action Adventure |
Mods | G,L |
Patch Version | 2.66 |
Hack Release Date | 12 October 2007 |
Readme | Readme File |
Downloads | 5635 |
Last Modified | 12 November 2015 |
Description:
Nearly 7 months in the making, and it’s finally finished. Every room has been disassembled and remade, and several areas of the planet bear no resemblance to what they once were.
Walljumping is absolutely required from the very beginning. Other techniques that are required to complete the game are “infinite” single-wall walljumping (only in a couple of places though), single bombjumping, and the midair morph. Some insane crumble block skills are also required. As with most hacks, “infinite” bombjumping is not required.
There’s some early difficulty with crumble blocks but if you do have problems, you can try to abuse savestates to get through it and move on to the juicy exploration-based center.
Save states are required because of the lack of save points, they cause bad errors when inserted into this game.
ROM / ISO Information:
- Super Metroid (JU) [!].smc - GOODSNES 2.04
- CRC32: D63ED5F8
- MD5: 21F3E98DF4780EE1C667B84E57D88675
- SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
- SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
Black Telomeres | Hacking |
Headline | Author | Date | Version | Recommend |
---|---|---|---|---|
For specific players only, read why in review. | jm102887 | 24 Jan 2020 | 2.66 | No |
Don't do it | lawnchairsoda | 01 Dec 2015 | 2.66 | No |
Epic...Fail no longer | lexluthermiester | 17 Oct 2015 | 2.66 | Yes |
epic... | DarkFalcon123 | 06 Jul 2009 | N/A | Yes |