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Recent Updates

  • Documents
    Massive update to original file.
  • Hacks
    The change list is pretty big for version 7! I'm just going to say that you should check out the last page of the Personal Projects topic of the same name for all the info. Also a ROM info update, the changes are such that this is now bordering on Improvement, and the readme is shorter because I divided up the patching info and the change list. Enjoy!
  • Hacks
    When patching the ROM using an unheadered ROM, game will not boot. Page indicates that you should be using an unheadered ROM. RetroAchievements shows MD5: fa5e3d73d1d9c6d512bff61036230f9b For proper usage. Old info: Final Fantasy (U) [!].nes Length: 262,160 bytes (256 KB) CRC32: CEBD2A31 MD5: 24ae5edf8375162f91a6846d3202e3d6 SHA1: C9CFBF5455085E198DCE039298B083CD6FC88BCE New Info: Final Fantasy (U) [!].nes (iNES Header) Length: 263,168 bytes (257 KB) CRC32: 5c892f3b MD5: d111fc7770e12f67474897aaad834c0c SHA1: b0ed4e1573260187e31da715ced28806ea4a81da
  • Hacks
    PLEASE disregard previous submission. I had to make an update to the patch. Updated to version 4.0 - This is a big update with many new additions such as new weapons, bosses, events, areas, etc. Thank you!

Pac-Man Xtreme

Hack of Ms. Pac-Man (Namco)

Description:

Pac-Man Xtreme is a ROMhack of the Namco version of Ms. Pac-Man for the Nintendo NES. Officially released by KaBooM! on September 17 2016, it is much more than a simple maze/level hack. Pac-Man Xtreme introduces new features, functions, and selectable options which make playing it a truly unique experience. Almost every single aspect of the original Ms. Pac-Man game has been altered… graphics, sounds and music, levels, even gameplay mechanics. In essence, Pac-Man Xtreme is a new commercial-quality game reprogrammed around Ms. Pac-Man’s engine and is thus virtually unrecognizable from its predecessor.

NEW FEATURES AND FUNCTIONS:

  • Thirty-two new Stages based on twenty-eight original maze designs.
  • Stages arranged into eight distinct Zones composed of four Levels each.
  • Seven brand new prizes to chase around the mazes.
  • One new prize per four-Level Zone, all appearing at random in Zone 8.
  • A distinct “?” graphic in the right-side prize indicator for random prizes.
  • Four Stage progression play modes: Linear, Singular, Random A, and Random B.
  • Newly designed colorful title screen with loads of selectable game options.
  • Begin the game on any Stage desired, from 1-1 all the way to 8-4.
  • Three selectable blue-Monster “vanishing mazes” options, like Pac-Man Plus.
  • Brand new characters including Pac-Xavier, with classic characters returning.
  • Four selectable speed options for Pac-Xavier before the game starts.
  • Names for Pac-Xavier and the Monsters displayed on the main title screen.
  • Choose to begin the game with as little as one or as many as seven lives.
  • Opportunities to earn bonus lives every x20000, x50000, and x80000 points.
  • The ability to choose whether or not to earn bonus lives at all.
  • New status header above each maze, indicating current Stage and prize value.
  • New CPU runtime indicator, alongside the top score and game score indicators.
  • Only one free “pause” opportunity per Stage… be resourceful, use it wisely.
  • Different Monster AI. Things have changed since the days of yore…
  • Monsters’ “blue” times lengthened and adjusted for fairness and balance.
  • Reprogrammed game code and mazes which utilize vertical tunnels.
  • Dynamically varying game difficulty based on player performance per Stage.
  • Special barrier pellets which can’t be eaten but instead block certain paths.
  • The ability for Pac to cast relocation spells upon himself and the Monsters.
  • Opportunities to earn new spells by catching both prizes in each Stage.
  • Opportunities to earn spells and 2000-point bonuses for perfect Stage clears.
  • The ability to save and store spells for later use, up to three.
  • Begin the game with as many spells as desired, from none to three.
  • Energy to cast spells acquirable via prizes, indicated by a “CAST” light.
  • Remaining alive as being a condition for a “Perfect Clear” is selectable.
  • Complete color and graphics makeover for all characters and mazes.
  • Brand new, original twelve-frame death animation for Pac-Xavier.
  • Brand new and/or tweaked sound effects. Every game sound has been changed.
  • New original start music, unique and composed exclusively for Pac-Man Xtreme.
  • Two versions: One regular, and one optimized for the “PocketNES” emulator.

ROM / ISO Information:

  • "Ms. Pac-Man (Namco)(U).nes"
  • MD5: 7a47a5ff752c46409d8c1e4c8170426b
  • SHA-1: 9bb7fc771a991ea036fbb0ae97f7af41aaae7826
  • CRC-32: 51a0c9de (With Header)
  • PRG CRC: 2477a571
  • CHR CRC: 49d90508
  • ALL CRC: b6d2d300
  • -
  • "Pac-Man Xtreme.nes"
  • MD5: 6328f3c151e78dd7c0e4b642d4ae2d86
  • SHA-1: bff408f3df07ec1d6ab5ce31035cd585db9976f2
  • CRC-32: ee653ac8 (With Header)
  • PRG CRC: 6d590209
  • CHR CRC: d99bdfb2
  • ALL CRC: 09172016
  • -
  • "Pac-Man Xtreme (PN).nes"
  • MD5: 99c683eca766f64258748747039effea
  • SHA-1: 9d723e405b33f443b300d0b609b56ff4b059686b
  • CRC-32: ee653ac8 (With Header)
  • PRG CRC: 6d590209
  • CHR CRC: d99bdfb2
  • ALL CRC: 09172016
  • -
  • "Pac-Man Xtreme.IPS"
  • MD5: d7c17ac082161b907c6c8ac961bca6aa
  • SHA-1: 8f3c842e9bbb1a2d4abfe2bd582bbc76ad4ce7e9
  • CRC-32: 2015d5db
  • -
  • "Pac-Man Xtreme (PN).IPS"
  • MD5: 81b3c1322d4486299e772dd21d5cdd7a
  • SHA-1: 1bbeb7091ceb3092586173984f7ff365bd739c9d
  • CRC-32: 425e9d4d
  • -
  • "Pac-Man Xtreme - File Package.zip"
  • MD5: 7e500fb156c932c080eddfd48094d6e6
  • SHA-1: 597633f5e77048565cd786ed429b3f15cd6e2500
  • CRC-32: 786de995

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
KaBooM!ProductionGraphics, music, SFX, levels, and gameplay. Supplemental materials and beta testing.
DahrkDaizHackingPalette hack for Ms. Pac-Man (Namco) for NES making Pac-Man Xtreme's colorful mazes possible.

User Review Information

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