Released By | TheSkipper1995 |
---|---|
Category | Complete |
Platform | NES |
License | N/A |
Patching Information | No Special Requirements |
Genre | Action > Platformer |
Mods | S,L,T |
Patch Version | 1.1 |
Hack Release Date | 27 August 2016 |
Readme | |
Downloads | 2781 |
Last Modified | 15 June 2017 |
Description:
It is a known fact that the original release of Mega Man III on the NES was largely incomplete. Between 2012 and 2015, a rom hacker by the name of “Kuja Killer” released an updated version of Mega Man 3 that fixed many bugs, reduced lag and added several new features but left all the level design intact.
The purpose of this hack is to build upon what Kuja Killer has done and re-balance the game’s level design. The Doc Robot stages were originally very difficult and frustrating with Wily’s castle being laughably easy. These two sections of the game have been altered for a more logical difficulty curve.
This is how Mega Man III should have been back in 1990.1
Version 1.1 update
- Fixed bug with Break Man getting stuck in the ground.
- Modified enemy placement based on player feedback.
ROM / ISO Information:
- Mega Man 3 (USA).nes - NOINTRO
- CRC32: 452D8089
- MD5: 75B924155CAFEE335C9EA7A01BFC8EFB
- SHA-1: 53197445E137E47A73FD4876B87E288ED0FED5C6
- SHA-256: EDDBE571CF0A201BA9D090FBACE9843C9C9DD4053051649F2575B088752F4675
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
kuja killer | Original Hacking | |
TheSkipper1995 | Hacking |
Headline | Author | Date | Version | Recommend |
---|---|---|---|---|
Didn't fix the one thing that really should have been fixed... | Thirteen 1355 | 24 Sep 2019 | 1.1 | No |
Good Hack, but... | Dive Missile | 02 Sep 2016 | 1.0 | Yes |