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Recent Updates

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    I… forgot to change the review title. I'm sorry.
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    I recently gave this hack another look. I was almost completely wrong. Therefore, it's time for a new review!
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    Added the following features: - The mod now works on console. - Every shine is now obtainable. - Shadow Mario was replaced with Shadow Luigi. - All nozzles are connected to Luigi's poltergust FLUDD. - The poltergust FLUDD now displays correctly on the most recent version of Dolphin. - The diver helmet has been resized to fit Luigi's head. - The Luigi model now reflects sunlight correctly. - The Luigi model now blinks red when damaged. - Luigi now loses his hat when stolen by an enemy and takes it off after finishing a level. - Luigi now blinks and closes his eyes when asleep. - A few missing sound effects have been added back. - Luigi has a higher quality falling sound effect.
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    There was an oversight, so I fixed it. Thank you for updating.

Invisible Zombie

Hack of Final Fantasy III

Description:

If an enemy gains Zombie status, the game handles it by showing the normal death animation and making the enemy untargetable, as though it died. However, like Zombified characters, they are still able to attack targets on the field. This may confuse players in the sense that a Zombified enemy that has somehow become invisible is attacking them. This patch will stop all attacks from Zombified enemies.

ROM / ISO Information:

  • Final Fantasy III (USA)
  • CRC32: E969BD77
  • MD5: A684517EBD29308C2E3B55D371E15245
  • SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
  • SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
  • Includes patches for headered and non-headered ROMs
  • Includes patches for SNES and SFC ROMs

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Leet SketcherHackingAuthor

User Review Information

No User Reviews!