Newest Hacks

Unsightly Pixel Mario Kart 64 CPUs use human items including shells SMB3 RELOADED Super Metroid

Newest Translations

Breath of Fire Star Soldier Star Force Seiken Acho

Newest Utilities

BARF! Tilemap Studio Lightweight Checksum Calculator Valhalla

Newest Reviews

AFF Challenge Mega Man II Music Improvement Mega Man X2 Relocalization SMB3 RELOADED

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

Featured Hack Images

Donkey Kong Country Dear, My Memory by Sinzan Super Mario Bros. Bunper Sonic 2 Improvement

Featured Translation Images

Wizardry III: Legacy of Llylgamyn Uchuu no Kishi Tekkaman Blade Dragon Warrior Captain Tsubasa Vol. II: Super Striker

Recent Updates

  • Translations
    V1.2: Fixed level selection.
  • Translations
    Updated readme (removed mention of real hardware compatibility as the original patch already was compatible)
  • Hacks
    -Reverted the starting continues from 4 back to 3. -Goomba and Koopa heads are now pasted over Galsia and Donovan. -Inserted A.J. Nitro, Ridge Troopa and Yawackhary's names in the ending credits. -Inserted Dcat and Monfriez's names in the ending credits. -Lengthened Peach's Defense Special Animation by 8 frames. -Updated a few enemy palettes. -Edited which enemies appear in Survival Mode. -Peach's Pipe/Sword attack can now hit from behind. -Made modifications to enemy groups. -Changed Hakuyo to Garnet (as in Streets of Rage 2: Girls' Paradise). -Changed Electra's Jump Kick voice clip. -Changed Shiva to Karai from TMNT: Tournament Fighters (Genesis). -Edited the intro text. -The apple is now a pizza. -Changed Fog (Biker) to a Foot Soldier. -Can break out of back grabs at the press of attack. -Bowser now does an uppercut during his melee attack to make it work better as an anti-air. -Inserted block voice clip.
  • Games
    Replacing washed-out title screen image with higher quality screen capture

Colored Samus Item Window

Hack of Super Metroid

Description:

Samus now has three palettes, one for each suit, which can be easily modified with the beauty salon in the SMILE editor.

HOW TO EDIT THE COLORS?

Go to the Beauty Salon in SMILE, and put in 1B7200 2F. Line 1 is power suit, line 2 is varia, and line 3 is gravity. 1B7020 1F for the standard HUD colors line, which is loaded by default when you first open the pause menu. Be aware! the repeating yellow is used in the HUD for the reserve tank auto icon, and the highlighted square on the map.

Also, the three greens for the visor and the three browns for the arm cannon are used for secondary weapons on the HUD. Colors were chosen to be minimally invasive for the HUD but are not separate, so edit with both entities in mind.

WHAT WAS CHANGED?

  • All of Samus’ wireframe tiles. (par two unused ones left untouched)
  • MODE in the reserve tank window
  • AUTO on the HUD (note: this may or may not mess up your map tiles if you’ve made changes, so be aware)
  • $82B5C5, $82B5E3, $8291BE, and $82F70F for the color changing assembly.

ROM / ISO Information:

  • Super Metroid (Japan, USA) (En,Ja).smc - NOINTRO
  • CRC32: D63ED5F8
  • MD5: 21F3E98DF4780EE1C667B84E57D88675
  • SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
  • SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
RealRedHacking

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