Newest Hacks

Castlevania Revamped Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors

Newest Translations

The King of Fighters R-1 Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Rockman 2000 Super Mario Bros. 2: 2nd Run Fire Emblem Different Dimensions: The Ostian Princess Spell Name Modernization Patch

Featured Translation Images

Dual Orb 2 Xak: The Art of Visual Stage Hamelin no Violin Hiki Happily Ever After

Recent Updates

  • Hacks
    * Edited title screen of the game posted
  • Hacks
    Change ppf to xdelta in desccription, and change all images to 640x480.
  • Hacks
    Fix typo in title.
  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.

No More Tar Pits

Hack of Shadowrun

Description:

While in the Matrix, activating a Tar Pit IC by failing to run a program results in the failed program being permanently deleted. Naturally, this is the point where players reset (or use silly tactics like buying feeder programs to get past them. Shudder). This patch removes all but one* of the Tar Pits from the game, replacing them with the weaker Tar Paper variants.

  • A single Tar Pit remains in the game. It has been placed in the Seattle General Hospital system, in the first accessible IOP node from the SAN (directly below it on the system map). Since the game provides no method of deleting programs from your deck once created, Tar Pits are sometimes used instead. Beware!

ROM / ISO Information:

  • md5sum: 53090bcd67a0b6262f71ef7c5838c02b

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
capitalj3Hacking

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
This needed to happen!richternj26 Apr 20151.0Yes