Newest Translations

Dig Dug II: Trouble in Paradise Metroid Ultimate Fighter Ice Climber

Newest Utilities

Snesida SH2I - Super Hitachi 2 Inspector Dragon Warrior II/III/IV (NES) Map Building Visualizer Lunar Expand JS

Newest Reviews

Castlevania: Dawn of Dissonance - A Juste Story Mode Hack Rockman 7 EP Dragon Quest V: Tenkuu no Hanayome Castlevania: Dawn of Dissonance - A Juste Story Mode Hack

Featured Hack Images

Battle Road Super Mario World - Master Quest 1 SMK Limited 16 M Mario

Featured Translation Images

Dragon Quest V: Tenkuu no Hanayome Tales of Phantasia Rudra no Hihou Final Fantasy VII

Recent Updates

Expanded Palettes Hack

Hack of Final Fantasy III

Description:

This is a hack intended for those who are themselves creating ROM hacks. For those who are not themselves hacking the FF3/FF6 game, this patch will be of no interest. In fact, it will probably be difficult for non-ROM hackers to even understand what this patch does.

Specifically, this patch is intended for those who are creating or using new, custom sprites for new or altered playable characters. It allows the use of colors that, for strange technical reasons, were in the past not usable by any character who would participate in battle.

The included screen shots show the game’s characters with altered colors. These characters are not using new or altered palettes. Each sprite is still using its original 16-color palette. However, these sprites are now using colors within that palette that previously were unusable. For instance, the pink color of Locke’s shirt: in an unaltered ROM, if one tried to change Locke’s clothing to this color by altering his sprite, his new sprite would not show up correctly in battle. It would show up with random, glitched colors. This patch allows these colors to show up correctly in battle, as pictured.

In essence, this patch expands the number of colors you can use for PCs, which gives you greater freedom in creating custom PC sprites.

Although this patch is easy to use in principle, the precise details of what it does and how it works are complicated, and are explained in greater detail in the readme file.

Two .ips files are included: for both the headered and unheadered 1.0 ROMs.

ROM / ISO Information:

  • Final Fantasy III (V1.0) (US).smc
  • With header
  • CRC32: d184d919
  • MD5: 4cdfc79b44cd6d532dc6631a5c762094
  • ALTERNATELY: Final Fantasy III (V1.0) (US).smc
  • Without header
  • CRC32: a27f1c7a
  • MD5: e986575b98300f721ce27c180264d890

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
EggersHacking

User Review Information

No User Reviews!