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Super Mario Bros: Fast Foes

Hack of Super Mario Bros.

Description:

This hack is identical to the original game, but the enemies are slightly faster than normal. This includes the powerups and moving platforms, too. It’s interesting how this physics tweak causes the ‘feel’ of certain levels to change - 2-2 and 6-2, for instance, seem much more hectic and hostile.

(This is inspired by the Fast Foe Comet.)

ROM / ISO Information:

  • Super Mario Bros. (JU) (PRG0) [!]
  • No-Intro Name: Super Mario Bros. (World)
  • (No-Intro version 20130731-235630)
  • File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
  • ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Leon ArnottHacking

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Adds ChallengeMegafield6402 Jan 2014N/AYes