Lucky Slot
Hack of Final Fantasy III
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Released By | HatZen08 |
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Category | Improvement |
Platform | SNES |
License | N/A |
Patching Information | Header (SNES) |
Genre | Role Playing |
Mods | GP |
Patch Version | 2.0 |
Hack Release Date | 05 December 2012 |
Readme | |
Downloads | 834 |
Last Modified | 08 July 2013 |
Description:
In the original game, the slot command has many flaws. The reels have a rigged mechanism and the reels combination can be determined independently of the player participation. When the rigged mechanism isn’t triggered, it is difficult to align three equal symbols, resulting in the relatively useless Lagomorph spell. If the player is unlucky, he can trigger the Evil Joker Doom combination which immediately kills the party.
The patch changes the slot command algorithm. The first slot determinates the triggered spell, with a initial success chance of 33%. All subsequent slots, with the same symbol as the first slot, add 33% of success chance by slot. Based on the success chance, the spell is triggered or fails. When it fails, the Lagomorph spells is triggered.
The reels were unrigged and evened and the Evil Joker Doom spell was removed.
ROM / ISO Information:
- SHA1: ea1dc87ecb3ba90bbfb8c122f8ee23ca426f5991
- Language: English
- Version: 1.0
- Header: Yes
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
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HatZen08 | Hacking |
Headline | Author | Date | Version | Recommend |
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Fine if it weren't for a game-crashing bug | ZackNAttack | 26 Jun 2020 | 2.0 | No |
Overpowered, way unbalanced. | TheZunar123 | 26 Jun 2013 | N/A | No |