Golden Sun
![]() Ougon no Taiyou: Hirakareshi Fuuin
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Published By | Nintendo |
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Genre | Role Playing |
Release Date | 01 August 2001 |
Platform | Game Boy Advance |
Documents | List Documents |
Utilities | None |
Hacks | List Hacks |
Translations | List Translations |
ROM Information | ROM Information |
ROM Map | ROM Map |
RAM Map | RAM Map |
Table File | Table File |
Hacking Notes | Hacking Notes |
Tutorials | Tutorials |
Last Modified | 24 July 2013 |
Game Description:
Golden Sun is a JRPG that is absolutely astounding. It uses GBA graphics that were thought to be impossible at that time. The soundtrack is simply sublime and only a few aspects of the game are letdowns.
The story of Golden Sun is really nice but it has several holes in them. Holes that are filled with its sequels, thus adding value to playing through the games.
The battle system is your typical one with magic replaced by psyenergy. What is different is the inclusion of the Djinni system, something that’s ingenious and what makes the game unique. The game is criticised for not having a “smart” battle system; meaning the game doesn’t automatically set your characters to attack another opponent if the previously selected opponent, and instead sets them to defend, thus wasting a turn. While this is a flaw, its plus sides outweigh the downsides.
The adventure itself feels incomplete, but its sequel followup makes it entirely better.
A must play on the GBA, especially if you’re an RPG fan.
Content:
Title | Category | Date |
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Golden Sun Text Compression Workaround | Assembly | 27 Apr 2006 |
Title | Category | Date |
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Golden Sun (PL) | Fully Playable | 01 Jan 2007 |
Title | Category | Date |
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Golden Sun: Jenna Edition | Improvement | 09 Jul 2022 |
Golden Sun: Dawn of Djinn | Complete | 12 Sep 2022 |
Chaos Mode Hack | Complete | 02 Feb 2012 |
Golden Sun - Bass Hack | Improvement | 21 Jun 2009 |