Bashi Bazook: Morphoid Masher
![]() Bio Senshi Dan: Increaser tono Tatakai
|
|
Published By | Jaleco |
---|---|
Genre | Action Adventure |
Release Date | 22 September 1987 |
Platform | Nintendo Entertainment System |
Documents | None |
Utilities | None |
Hacks | None |
Translations | List Translations |
ROM Information | ROM Information |
ROM Map | ROM Map |
RAM Map | RAM Map |
Table File | Table File |
Hacking Notes | Hacking Notes |
Tutorials | Tutorials |
Last Modified | 09 March 2013 |
Game Description:
The whole game’s got a Metroid kind of feel, but just does it all wrong. You’re running around in a series of nonsequential corridors, while being attacked from all sides by a whole crapload of enemies, and all you have is a sword that takes you forever and a day to swing around. And when you jump, you just kind of pause in midair and then fall, like the game’s telling you “okay, this is how far you go when you jump and that’s it.” And did I mention these enemies? There’s tons of them! And they keep respawning! Forever! And most of them take two hits, which means that you hit it once with your sword, wait a few moments for your sword animation to finish, get hit by the enemy, and then kill it with your second hit. Maybe I don’t have much patience for these games anymore, but this wasn’t very much fun.
Content:
Title | Category | Date |
---|---|---|
Bashi Bazook: Morphoid Masher (ES) | Fully Playable | 30 Jul 2022 |
Bashi Bazook: Morphoid Masher (ES) | Fully Playable | 14 Mar 2018 |
Bashi Bazook: Morphoid Masher (EN) | Fully Playable | 15 Apr 2003 |