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Recent Updates

  • Games
    Swapped the primary and alternative names. The original Japanese title should be used first with the translated title used as an alternate. The original name of the rom has been made the primary name. Kinda odd that the Japanese title makes more sense than the supposed translated title, but I didn't make the names I just swapped them lol.
  • Games
    Just another name swap. The Japanese name is "Lipple Island" and I figure it should be the primary name and the translated name "Ripple Island" should be the alternative. :)
  • Games
    The given name for this game was a translated name. The original name attached to the rom file and found elsewhere as the name for this game was not included except in the translation notes of which rom to use. I have made the rom name the primary name and the translated one the "alternative" name. I do believe that should be how it is. :)
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    Expanded readme documentation.

Tekkaman Blade

Game Boy

Game Description:

Weird, weird game. I can only assume it’s based on an anime of some sort, like most games like this. You’re this robot, and you walk around and swing a sword at stuff. You can hold Up and push B to get a grappling hook thing that you can use to latch onto higher platforms. You can also hold Down and push A to jump really high, but seeing as how you can’t move while you’re doing that, the high jump’s not very useful, other than being able to reach higher platforms in conjunction with your grappling hook. You can also use it to jump on to those kind of platforms that you can jump on to from underneath. You know? Yeah, those.

There’s not much Japanese in the game to begin with, so even from playing it in its original pristine form, you’re bound to enjoy it. The grappling control scheme starts out kind of weird, but after a while you kind of get “attached” to it. Hahaha. Haha. Ahem.

Content:


1 Translation
TitleCategoryDate
Tekkaman Blade (EN)Unfinished04 Apr 2003