Doom II
![]() No Alternate Title
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Published By | Activision |
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Genre | Action > Shooter |
Release Date | 28 October 2002 |
Platform | Game Boy Advance |
Documents | None |
Utilities | None |
Hacks | List Hacks |
Translations | None |
ROM Information | ROM Information |
ROM Map | ROM Map |
RAM Map | RAM Map |
Table File | Table File |
Hacking Notes | Hacking Notes |
Tutorials | Tutorials |
Last Modified | 24 January 2020 |
Game Description:
Unlike Doom 1 GBA, this port uses the SouthPaw engine rather than the Jaguar Doom engine. Making it almost as feature complete as the PC version but with wonky physics and a couple levels split into two. It does suffer from more slowdown compared to Doom 1 on the GBA and still contains censored blood and textures, but contains all the monsters and levels this time around. It’s most likely the most violent game in the GBA library.
There are most likely better ways to play Doom today portably, but it’s pretty impressive for the platform at the time.
Content:
Title | Category | Date |
---|---|---|
YTP Doom: Advance | Complete | 03 Mar 2021 |
Doom II Desolate Edition | Addendum | 15 May 2020 |
Doom II Paint Edition | Addendum | 23 Apr 2020 |
Doom 2 (GBA) - PC Conversion Pack | Improvement | 19 Dec 2019 |