Are you referring to the scene editor? That's already changed to:
- Include a scene window, block window, and selected/replaced window.
- Right mouse selects a block in any of the following windows: scene, block, replaced. The block window goes to the selected block. The selected window changes to a picture of the block.
- Left mouse replaces the block under the cursor in the scene window. The replaced window changes to a picture of the replaced block (only if the block number changed).
- There are focus rectangles help identify the block in the scene and block window.
It's a big hack right now, but there are also changes to allow typing new hex values in the other editors which have spinboxes. The previous version of the editor wouldn't record changes that were typed in.
I'll take a look at separating the hp and damage values in X1 and X2 into a table like X3. That would make editing them a lot easier and eliminate the cases where enemies share the same value.
Here's a picture of the scene editor.