News: 11 March 2016 - Forum Rules

Author Topic: Project: FF7 NES Upgrade  (Read 131510 times)

Vanya

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Re: Project: FF7 NES Upgrade
« Reply #120 on: November 28, 2009, 06:32:36 pm »
Wow. I better do some work on this then.
I never did do much with the graphics since I had this whole getting married thing I had to do.
But now that I'm settled in I can go back to some of my previous projects.

Nerd42

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Re: Project: FF7 NES Upgrade
« Reply #121 on: November 28, 2009, 06:51:00 pm »
Wow. I better do some work on this then.
I never did do much with the graphics since I had this whole getting married thing I had to do.
But now that I'm settled in I can go back to some of my previous projects.
Congratulations on getting married.

Watch out for men with black trench coats, long white hair and reeaally long thin swords ... they have a way of ruining relationships like that.

And yeah I don't think the lack of posts in these threads reflects any lack of community interest. There was just some upheaval with the whole Crimson Echoes thing

Vanya

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Re: Project: FF7 NES Upgrade
« Reply #122 on: November 28, 2009, 10:33:19 pm »
Thanks! ^_^
Yeah that whole thing sucked ass. I was really looking forward to that hack  as I'm sure most of us were as well.

Anyway, I updated the first post. I'm rebooting this project. I just need the 99% complete translation patch for the game and I can get started again. I lost all the previous work, what little of it there was, to an HDD crash.

Lilinda

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Re: Project: FF7 NES Upgrade
« Reply #123 on: November 28, 2009, 10:44:00 pm »
There was just some upheaval with the whole Crimson Echoes thing

You give too much credit to that project. There were dead periods before that happened as well.
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Nerd42

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Re: Project: FF7 NES Upgrade
« Reply #124 on: November 29, 2009, 07:56:00 pm »
You give too much credit to that project. There were dead periods before that happened as well.
I don't think any of them were that long.

BRPXQZME

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Re: Project: FF7 NES Upgrade
« Reply #125 on: November 29, 2009, 08:15:35 pm »
There was a dead period?
we are in a horrible and deadly danger

Lilinda

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Re: Project: FF7 NES Upgrade
« Reply #126 on: November 29, 2009, 09:18:54 pm »
You give too much credit to that project. There were dead periods before that happened as well.
I don't think any of them were that long.


You clearly have not been around this site for very long.
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Vanya

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Re: Project: FF7 NES Upgrade
« Reply #127 on: November 29, 2009, 10:17:50 pm »
Alright, guys. Can we get back on topic?

Are there any suggestions or ideas for this project? Anyone want to contribute/join?
I want this thing to get off the ground in a more meaningful way so I'd appreciate some help.

Nerd42

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Re: Project: FF7 NES Upgrade
« Reply #128 on: November 30, 2009, 01:13:12 am »
Alright, guys. Can we get back on topic?

Are there any suggestions or ideas for this project? Anyone want to contribute/join?
I want this thing to get off the ground in a more meaningful way so I'd appreciate some help.
Well, even with the speed patch, things seem a little slow. I'm more used to the FFIV and FFV style I guess ...

GOREslinger

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Re: Project: FF7 NES Upgrade
« Reply #129 on: November 30, 2009, 09:31:33 pm »
Holy freaking crap. Just found this and checked out the original... Had to post and show some support for an update. Epic sh*t. I would help, but all I know is a little java and python (seriously not a lot)... Also have to deal with the Air Force right now. I support the hell out of it though.

Vanya

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Re: Project: FF7 NES Upgrade
« Reply #130 on: November 30, 2009, 09:59:16 pm »
I appreciate the support! ^_^

Yeah the game is a bit slow. I only really know rudimentary 6502 ASM so I can look into speeding things up, but it will take a while to get anything done.
« Last Edit: December 15, 2009, 08:53:17 am by Vanya »

Vanya

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Re: Project: FF7 NES Upgrade
« Reply #131 on: December 15, 2009, 08:53:24 am »
Update!!

Good news to those following this thread. I got in contact with Lindblum, and he will be passing on his notes and tools to me so that I can go forward with this project! Woohoo!

Expect some screen shots with new tile graphics by the end of December!

Nerd42

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Re: Project: FF7 NES Upgrade
« Reply #132 on: December 15, 2009, 09:27:41 am »
Update!!

Good news to those following this thread. I got in contact with Lindblum, and he will be passing on his notes and tools to me so that I can go forward with this project! Woohoo!

Expect some screen shots with new tile graphics by the end of December!
Excellent!

Psychlonic

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Re: Project: FF7 NES Upgrade
« Reply #133 on: December 16, 2009, 11:30:24 pm »
That's great news. I'm sure plenty of people are following along, it just feels silly to keep saying "Good job!" over and over. I'd love to help out, but I'm already swamped with projects, and I think all I could really help with are graphics.

Speaking of graphics, maybe I can make a spiffy box art for kicks.  :thumbsup: I've been really busy making stuff for thecoverproject.net lately, and I've already got a big slew of NES/Famicom and FF7 art on hand.

Just another old and grumpy gamer. Don't mind me.

Vanya

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Re: Project: FF7 NES Upgrade
« Reply #134 on: December 16, 2009, 11:36:10 pm »
That'd be cool if you have the time.
It would make a good rallying symbol for the project, too.

Psychlonic

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Re: Project: FF7 NES Upgrade
« Reply #135 on: December 17, 2009, 02:04:02 am »
Here's a quick low-res IMANDIX preview of the WIP so far:



Right now it's sporting the Chinese screenshots temporarily, and I'll probably do some more tweaking later. I used Amano art instead of Nomura's since it fits the era better. I'm done for tonight.
Just another old and grumpy gamer. Don't mind me.

Lindblum

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Re: Project: FF7 NES Upgrade
« Reply #136 on: December 17, 2009, 08:37:42 am »
^_^ LOL, that's gorgeous.  I feel like I'm looking into a parallel universe where console technology development stopped at NES.  It is still a good world.
Confidence is the feeling you have before you understand the situation.

Nerd42

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Re: Project: FF7 NES Upgrade
« Reply #137 on: December 17, 2009, 08:59:07 am »
Dude I agree. That's awesome! :)

Vanya

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Re: Project: FF7 NES Upgrade
« Reply #138 on: December 18, 2009, 09:33:30 am »
Absolutely amazing! That really gives me motivation to get those graphics upgrades finished so I can get you some screen shots. If you don't mind I'm gonna go ahead and add it to the first post. Even if only as a place holder for now, it will give the project much more weight.

Nerd42

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Re: Project: FF7 NES Upgrade
« Reply #139 on: December 18, 2009, 11:30:39 am »
^_^ LOL, that's gorgeous.  I feel like I'm looking into a parallel universe where console technology development stopped at NES.  It is still a good world.
You know ... that's kind of what really great rom hacks and some of the best of these Famiclones do. It's almost steam-punkish.