News: 11 March 2016 - Forum Rules

Author Topic: [Fangame] Megaman: Power Up!! (New title, New format)  (Read 100611 times)

Vanya

  • Hero Member
  • *****
  • Posts: 1932
    • View Profile
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #140 on: January 27, 2012, 05:02:03 am »
Nope, but I know of their project. Seems really interesting, but our projects have different aims.



On a completely different note:
Threw this together for an edit I'd like to do to Megaman Zero Collection so I don't have to put up with the rather nonsensical palette choices.




Moar:

« Last Edit: January 28, 2012, 11:57:59 pm by Vanya »

johnny

  • Full Member
  • ***
  • Posts: 173
    • View Profile
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #141 on: April 09, 2013, 06:13:36 pm »
Vanya I was curious as to how this is coming along? Anything new?

Vanya

  • Hero Member
  • *****
  • Posts: 1932
    • View Profile
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #142 on: April 10, 2013, 02:53:23 am »
No major progress recently, to be honest. I've been engaged with several 'for profit' projects that have taken my attention away from most of my fan game projects. It's not abandoned completely, though. I still go in and work on it a little every few weeks.

Right now most of my free time is going into a recreation of the Eggerland/Lolo games. And I'm only doing that as an exercise for crating an original commercial game with a similar format. My reasoning is that the Sokoban format, which I feel Eggerland was an innovative evolution of, pretty much went nowhere after the Lolo series. Fortunately for my other projects, "Eggerland Saga" is coming along well and very fast. I only started toying with it last week and it's core programming is almost done.

After this one's done I'll shift gears back to one of my other remakes. Since I want to do a platformer next it might just be my Megaman project. Bug me about it and I'm more likely to pick Megaman. What would help things out in that direction is discussion. So if you have any questions or suggestions feel free to ask.

Fantendo

  • Newbie
  • *
  • Posts: 1
    • View Profile
    • Fantendo
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #143 on: April 15, 2013, 05:01:59 pm »
Hi Vanya: I am sorry if this was already covered but is there any chance you would want to upload your work in progress for the original project (when it was a MM5 hack)? I thought it might be fun to leverage it into another hack.

Vanya

  • Hero Member
  • *****
  • Posts: 1932
    • View Profile
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #144 on: April 15, 2013, 06:42:49 pm »
Assuming I can find the original files, sure.

locolol

  • Jr. Member
  • **
  • Posts: 34
  • That penguin sure looks pissed.
    • View Profile
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #145 on: April 17, 2013, 06:27:27 am »
Assuming I can find the original files, sure.

Maybe i can help you with that, here's the "Mega Man - Powered Down - R2 ALPHA" IPS patch  ;)

http://www.mediafire.com/download.php?zav0n1ygyotm4k1

Vanya

  • Hero Member
  • *****
  • Posts: 1932
    • View Profile
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #146 on: April 17, 2013, 09:12:37 am »
Groovie! Thanks. I forgot I had it there.

Eurynomos

  • Jr. Member
  • **
  • Posts: 3
    • View Profile
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #147 on: July 08, 2013, 12:01:44 pm »
see my thread in the newbie board,hope we can join ideas,salutes.

tomaitheous

  • Hero Member
  • *****
  • Posts: 543
    • View Profile
    • PC Engine Dev
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #148 on: January 09, 2014, 07:29:28 pm »
Did you ever get the slide mechanics working on MM1? I was going to try this out, if no one had accomplished it.

Vanya

  • Hero Member
  • *****
  • Posts: 1932
    • View Profile
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #149 on: January 09, 2014, 11:23:11 pm »
Nope. I was working off of MM5 so I didn't need to.

tomaitheous

  • Hero Member
  • *****
  • Posts: 543
    • View Profile
    • PC Engine Dev
Re: [Fangame] Megaman: Power Up!! (New title, New format)
« Reply #150 on: January 10, 2014, 12:14:53 pm »
Ahh, ok. Shouldn't be too hard to add, but the devil's in the details  :laugh: