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Breath of Fire 2 Retranslation Project

Started by Ryusui, May 27, 2008, 03:51:09 AM

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Rudy

Hi Ryusui, have you worked on this project at all lately? Sorry about the bump but I was reminded of this project today and came to check back on it to see this dead thread :/

Ryusui

If you mean the Breath of Fire 2 retranslation, no, I haven't worked on it lately. Mostly because it's been done since April 2009, and the most recent version dates to October the same year. :3

If you mean the Breath of Fire 1 retranslation, no, I haven't worked on it lately, and I'll admit I really don't have much excuse 'cept other things coming up. The project's focus has moved to the GBA version: yes, I'm well aware Capcom did a butcher job porting the music, but I have much more VRAM to play with, so the end product will look much more professional. (Especially the menus.)
In the event of a firestorm, the salad bar will remain open.

Rudy

Quote from: Ryusui on July 05, 2011, 06:28:00 PM
If you mean the Breath of Fire 2 retranslation, no, I haven't worked on it lately. Mostly because it's been done since April 2009, and the most recent version dates to October the same year. :3

If you mean the Breath of Fire 1 retranslation, no, I haven't worked on it lately, and I'll admit I really don't have much excuse 'cept other things coming up. The project's focus has moved to the GBA version: yes, I'm well aware Capcom did a butcher job porting the music, but I have much more VRAM to play with, so the end product will look much more professional. (Especially the menus.)
Yes I meant BoF 1 ;)

It's good to see you're still playing around with it

Ryusui

I've got the dialogue VWF working, for the most part. There are still a few glitches, but it's 95% functional. It's the menu VWF that's still problematic.
In the event of a firestorm, the salad bar will remain open.