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Kyuuyaku Megami Tensei 1 & 2

Started by ddstranslation, March 31, 2008, 12:53:50 AM

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snark

Quote from: Djinn on May 04, 2011, 12:49:43 AM

Magic God Brahma (katakana says Brahman, but Brahman is not a god)

True. To say it specifically:

Brahman is the ultimate Godhead or supreme power in Hindu mythology which is without gender.  http://en.wikipedia.org/wiki/Brahman


Brahma is one of the male Triune gods, specifically the one aligned with creation. http://en.wikipedia.org/wiki/Brahm%C4%81

They are two different concepts.
"Always listen to experts. They'll tell you what can't be done, and why. Then do it."

Ryusui

Plus Brahman was this funky five-faced statue o' doom in Digital Devil Saga: Avatar Tuner 2.

But then, Nyx was this vampire lady-looking thing in Nocturne and a Lovecraftian abomination in Persona 3.
In the event of a firestorm, the salad bar will remain open.

ra

#142
It's Brahma in KMT2 and SMT1 Sega CD and not Brahman because there aren't any artistic depictions of Brahman since he is the absolute whereas nearly all of the artistic depictions of Brahma show him with multiple heads seated inside a lotus.

Update: I finally identified Zoma/Soma. It's actually the Hindu/Buddhist star goddess Tara. Namco misnamed her Zoma because she was abducted by Soma in one legend but it's definitely Tara. She has a dual nature, that of a kind and gentle goddess and that of a fierce warrior woman. That explains her two very different portraits in the NES and SNES versions. In Tibetean Buddhism she is a twin deity. Tara has many different manifestations however, there is White Tara, Green Tara, Red Tara, Yellow Tara, and Blue Tara just to name a few. She is also depicted with three eyes and dressed as a boddhisatva when she is in her gentle form.

I'm 99% sure I got Rakcarango identified. He's Yama's mount and can be either black or blue, but black is the most common. Origin is Tibetan but can also be Hindu. The name of Yama's mount is Paundraka in Hindu sources. There is no official Tibetan name for it, the Tibetan monks called him by his Indian name for buffalo which is Mahisha. It's the same Mahisha that Devi/Durga killed. There is a thematic connection between them which is funny because in the Hindu story, Yama actually flees from Mahisha. There is no other buffalo/yak/bull in Tibetan Buddhism that could fit the description. And yes, Mahisha is evil to the Tibetans since Yama is evil to them. Rakcarango = Mahisha.

Also, Kurabebi = Takuroubi. Unfortunately, no info on this ghost in English. The only info I have on it is that Japanese wiki Djinn linked earlier in this thread. It's some sort of fire ghost that appears on the sea, I guess.

My KMT1 and KMT2 lists on page 5 are updated to reflect the spelling changes that have been discussed so far.

As for Hakuma-Bhuta, the first part sounds too Japanese to be considered a proper name for a bhuta. Each bhuta has a personal name and some are even deceased devas or asuras. Hakuma could be a description though. For what it's worth, the chief of the bhutas is called Bhutanayaka and it's usually applied to Rudra, the creator of the bhutas.

TimeCop

No updates for a very long time. What is the current status?

KingMike

Dead for a very long time?
I thought ROM Hacking Aerie quit everything but the (now released) Oriental Blue years ago.
"My watch says 30 chickens" Google, 2018

Azkadellia

AFAIK, Kingcom's still working on Dragon Quest Monsters 1 & 2 for the PSX. Other than that, I have no clue.
Current Projects: On hold indefinitely.
I do the Twitter thing now: https://twitter.com/MistressSaeko (expect lots of game streaming announcements)
Mistress of the RHDN Discord server.

ddstranslation

#146
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Jonesy47

#147
On it!
Wanted somebody to do this for a WHIIIILLE now. Expect feedback in a day.

edit: Just wanted to say some things, real fast.
I've only patched up the rom, bought equipment in game and leveled twice so far, but I have to say, you've done an amazing job.

Great font choices. The menus look professional, ie, better than 95% of official games we got in the states on the snes. In fact, with new font and perfect menu layout, this ALMOST starts to look like a ps1 game.
I have found no typos so far but yeah, I've only covered the opening area and part of the 7th floor. Just wanted to say that, even from the beginning, this hack seems polished.

Expect a much more thorough evaluation soon. Thanks for this again!

Edit 2:
Ok, first bugs. Jewels do not show up on the item menu correctly while in battle. One time i got something like ",a" but most of the time, the name of the item is just blank.

I also bought the Scorpion Whip from the first weapon shop and, even though I'm pretty sure It gave me the right item (my attack power goes up when it's equipped), it is named inccorectly as the Nunchaku. On second check, I also bought the Nunchaku for Yumiko, but in inventory, it's name changed to Jackknife. Soooooo, I think something funky is going on between the store and the inventory.

So far,
In store Name = In Inventory Name
Nunchaku       = Jackknife
Dagger           = Nunchaku
Scorpion Whip = Dagger
Chain Mail        = Oak Shield (but you can equip like armor)
Steel Shield     = Oak Shield (again, but equippable as shield)
Kevlar Helmet  = Helmet
Chain Sickle     = Scorpion Whip
*gonna update this list as I go along*
...
I'm going to have to pay close attention to what I'm doing, ha. EDIT: Actually, if you unequip your items and check them on the sell menu, in store, you can tell what you have. So it's not impossible to manage your gear.

I'll post more specifics as they pop up.

Note: Not using Higgan. Am Testing on my wii u using Snes9xGx.

Edit 3: While changing menus on the battle screen and fighting a Jirae Gnome, it's mouth changes colors? It almost looks like it's talking but, it's so subtle I can't tell if it was made like that or a glitch. If it isn't, that's awesome though. It looks like its talking at me.

Edit 4: Jargon characters are starting to show up in the Name section of my save file. Hmmmm. Oh well. Onwards!
Edit again!: Nvm. Somehow fixed itself back to names.

Edit 5: Ok, I thought the naming was the only thing wrong between the store and the inventory but apparently, the battle animations are switched liked that also. My Chain Sickle looks like a whip and my Scorpion Whip animation is the dagger's. Other than that, the stats work right so it's not a big deal overall. Just thought I would mention it.

egregori

#148
Yessss. I've already played through the first game a few times and adored it to pieces, so I'm on this like white on rice. Hope you don't mind some feedback on the translation -- I did my own translation of it a while back so I'm excited to compare notes and whatnot.

EDIT: I assume you're keeping in the kana in the naming sections to fill the space? Anyway, I doubt anyone will do it, but there's some lag (about 10 seconds or so) when it comes to displaying Japanese characters, so anyone testing it out might want to avoid using them. There's no escaping it if you're loading the patch with an old save though weeps

ddstranslation

#149
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Ninten

#150
I've been playing the game quite a bit today and some of the major issues that I ran into include the following:

- Game crashing when opening the item menu.

- Game crashing when checking the Protagonist's Status screen. (it happens randomly for me, while the first issue happens all the time)

- Equipped items in the status screen appear as gibberish. Here are some screens. https://twitter.com/MegaTennin/status/498124716356698113

- Demon names in the Cathedral of Shadows/Jakyou Manor appear as gibberish.

- Negotiations have random gibberish as well.

Edit: Nevermind, just saw that there's a new version already.
Co-creator of the MegaTen message board, DDS-NET

Jonesy47

Quote from: ddstranslation on August 09, 2014, 04:11:50 AM
Thank you for the compliments. :)

I also noticed the item naming bug, and have a fix for it now. I noticed it when I got a STR Incense in MT2 and it showed up as SPD Incense when selling it in a shop. I hope this will fix all of your item-related issues, but if not, please let me know again.
*Edit: Perhaps I spoke too soon, item names are not appearing in combat yet, I'll fix this quickly.
**Edit: Ok, I think I've got it working now.

There was also a bug where if you swapped around equipped items a lot, the names would start to look scrambled. I think I have this fixed now, but keep an eye out for it.

The animation on the Gnome, I think is part of Atlus' style of animating sprites without body movements. Other enemies will have similar effects such as eyes glowing or wings beating.

If you happen to notice the save file name bug again, please save a screenshot of it and describe how you got it to appear.

I will put up a newer patch in the top post, so please try it and see if it fixes your issues. Thank you for your input, and I hope you continue to enjoy the game.

Ok, with the newest patch, item names in battles WORK!
The names of the items in your inventory now match the names from the shop and the battle animations (though I'm not sure if the Oak Shield you can equip to the body should be called that since there's an actual Oak Shield Shield...maybe Oak Armor?), so everything there now WORKS!

As far as the random characters in the name section of my save files goes, I haven't been able to recreate it yet. All I was doing was saving after like every other battle and checking the shops between that sometimes too. Not sure why it happened, but it only happened once and hasnt occured again since. I will take a screenshot if it ever does that again.

Annnnnnnnd, back to playing this legend. Thanks again for your hard work, DD!

EDIT:
Quote from: Ninten on August 09, 2014, 02:12:55 PM
I've been playing the game quite a bit today and some of the major issues that I ran into include the following:

- Game crashing when opening the item menu.

- Game crashing when checking the Protagonist's Status screen. (it happens randomly for me, while the first issue happens all the time)

- Equipped items in the status screen appear as gibberish. Here are some screens. https://twitter.com/MegaTennin/status/498124716356698113

- Demon names in the Cathedral of Shadows/Jakyou Manor appear as gibberish.

- Negotiations have random gibberish as well.

Edit: Nevermind, just saw that there's a new version already.

Woah, dude! I haven't ran into ANY of those problems. The game was damn near perfect for me, at least as far as text display goes even before his update. What emulator are you using?!?! Looks....real bad.

ddstranslation

#152
.

Ninten

#153
Quote from: ddstranslation on August 09, 2014, 03:49:37 PM
Please let me know if you still encounter any bugs like that. I took a look at your Twitter page and noticed you had a screenshot of a character equipping the Oak Shield on the body, which shouldn't be possible. Does it still do that with the latest patch?

Thank you for taking the time to play through the beta and documenting what you see.

I've downloaded the beta patch, applied on a fresh KMT rom and the game plays muuuuuch better now. I will make sure to report on any possible issues while I'm playing through the game!

Thank you for your hard work! The western MegaTen fandom will always consider you as some kind of legend for this project!

Quote from: Jonesy47 on August 09, 2014, 03:36:18 PM
EDIT:
Woah, dude! I haven't ran into ANY of those problems. The game was damn near perfect for me, at least as far as text display goes even before his update. What emulator are you using?!?! Looks....real bad.

Ah, it's my bad. Those bugs appeared while I was playing the game with the alpha patch and when I wrote that post, I wasn't aware of the existence of the beta patch. I'm using SNES9x, by the way.
Co-creator of the MegaTen message board, DDS-NET

Jonesy47

#154
Quote from: ddstranslation on August 09, 2014, 03:49:37 PM
Please let me know if you still encounter any bugs like that. I took a look at your Twitter page and noticed you had a screenshot of a character equipping the Oak Shield on the body, which shouldn't be possible. Does it still do that with the latest patch?

Thank you for taking the time to play through the beta and documenting what you see.

You can still equip the Oak Shield to the body in the newest version but, that's the thing. There are TWO Oak Shield items now. One you can equip to the arm, one you can equip to the body (what I was talking about above as maybe being the Oak Armor originally). Whatever the first body armor is supposed to be, in game, it's called Oak Shield now.

and nvm to Ninten. I didn't realize there was an alpha being tested publicly before beta.

EDIT: Ok, I got the save names to glitch again.


Doesn't seem to effect anything other than the names though. Games loads and saves fine, despite the bug.

Ninten



It's the demon Kwancha, but his name is a bit messy. Doesn't crash the game or anything.
Co-creator of the MegaTen message board, DDS-NET

ddstranslation

#156
.

Jonesy47

Quote from: ddstranslation on August 09, 2014, 04:26:52 PM
Thank you for the picture, I will look into what is causing the corruption there. And there should not be two Oak Shield items in the game. Do you know where or how you obtained the version that equips to the body? I suspect that if the name is being misrepresented as something else, then it may also affect other item names as well.

Ummmmm, I bought them both in the very first item shop.



(The one on top is the body armor, the one on the bottom is the shield)
Here it is in inventory.


ddstranslation

#158
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hng

I fought my first enemy and...well, I got 84 level ups.