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SNES Palette editing

Started by Kain128, July 28, 2023, 02:20:59 AM

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Kain128

What's the best way/best program for editing SNES Color Palettes? Every program I try to use has problems. Yousei's SNES Palette Editor seems to work, but it can't find palettes, only specific colors (which sometimes is upwards of thousands of different occurances), the SNES Bitmap Exporter/Importer gives me an error whenever I try to open a rom, and Digisalt's SNES PaletteTools won't even open. Any ideas/recommendations?
"Let's lethalize our slingshots and swallow propane."

Cyneprepou4uk

Quote from: Cyneprepou4uk on April 04, 2023, 12:12:44 PMIn bsnes plus emulator open Tools -> Debugger. Then inside Debugger open S-PPU -> Palette viewer, set Auto update checkmark. Also in Debugger open Tools -> Memory Editor -> S-PPU CGRAM, set Auto update checkmark. Watch where colors are changing in Palette viewer, find their values in Memory Editor and search inside ROM, try to change them.

Kain128


I tried this, and managed to change the colors, but as soon as the game goes to a different screen/menu, the colors revert back to normal. Also, on one of the screens, as soon as I change a code, it immediately reverts back as soon as I finish typing.
"Let's lethalize our slingshots and swallow propane."

Cyneprepou4uk

You need to edit the ROM file itself, not game RAM.

Candra Software

An equivalent to gsaurus's Palettes of Rage Tool where you can view palettes applied to images, but for SNES games would be fancy.