ROM Hacks: Pokémon Yellow: Cramorant Edition

Started by RHDNBot, May 30, 2023, 06:39:02 AM

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Update By: Cram-o-dev

New to the scene of ROM hacking but a lifelong veteran of Pokémon, Cram-o-dev has worked on and off over the past 7 months to release his take on a character swap hack of Pokémon Yellow featuring one of his favorite new Pokémon. To those of you who might have asked yourselves, "What if Pikachu was replaced with Cramorant from Pokémon Sword/Shield?", then the result might look something like this!

Lacking programming skills but eager to learn and experiment, Cram-o-dev sought to turn his dream into reality. Using the disassembly of Pokémon Yellow as a base, he has put in a huge amount of time and effort in order to alter every sprite, graphic, sound, and dialogue associated with Pikachu into Cramorant! But he didn't stop there. While playing around with the code, he realized he could make Pokémon Yellow even better than it already is and give players a better Pokémon Generation 1 experience while still retaining the tone and simplicity unique to Gen 1.

Every Pokémon has been made obtainable in-game, trainers use a greater variety of Pokémon, maps have been made prettier and easier to navigate, beta and unused content has been added, more flavor text has been written, some annoying bugs have been fixed, and much more!

The relevant link will take you to the project's development page and source code, as well as providing readers with an exhaustive list of major and minor edits that have been made in order to create Cramorant Edition. On the RHDN project page, you can find a few more screenshots, a more general list of changes, and of course download the patch. Cram-o-dev has even created an epic trailer for his hack, which you can view on its project page!

For those looking for a new but familiar Pokémon Gen 1 experience, or even looking for a laugh (Cramorant has some "interesting" expressions), then give this hack a shot!

RHDN Project Page

Relevant Link


this game has been updated to version 1.2 in late August with a bunch of improvements and bug fixes