11 March 2016 - Forum Rules
Started by MoriyaMug, March 07, 2023, 10:11:17 PM
Quote from: MoriyaMug on September 06, 2023, 12:44:15 PMI think that's about it. It's so close to the finish line, I can taste it. And it will be nice to finally put this project to rest after sixteen years of it hanging over my head.
Quote from: kaiisen on September 07, 2023, 08:49:59 AMIt took me time to realize this is actually a release for Neo Geo CD, I thought it was for Saturn at first, but after having tried the Neo Geo CD version I'm very glad MoriyaMug picked it up. It has much better animations and other features like an exclusive extra mini-chapter. Of course, the more the merrier, but I'm very happy with MoriyaMug's choice.The second choice in my opinion would be the PSX version since it has an exclusive extra "side story mode," so more story content.Saturn only has an interview mode after completion instead, which is also accessible on the PSX via hacking.
Quote from: kaiisen on September 07, 2023, 08:49:59 AMThe second choice in my opinion would be the PSX version since it has an exclusive extra "side story mode," so more story content.
Quote from: rsuggers on September 09, 2023, 11:07:59 PMI'm presuming its release will go live on this thread or there will be links to the download?
Quote from: MoriyaMug on September 10, 2023, 12:23:08 PMYes, I'll be providing links here and via social media, in whatever form that takes by the time the last issues are ironed out.
Quote from: Greyfox on September 05, 2023, 03:07:48 PMThrough this post i found out that you're the guy responsible for VG maps. Thank you very much. Love to see maps. Hope to see samurai shodown RPG as soon as this amazing project is finished.
Quote from: JonLeung on September 13, 2023, 01:55:48 PMI am especially excited for interesting ones such as this Samurai Shodown RPG. Looking forward to that map set when it's all done!
Quote from: MoriyaMug on September 09, 2023, 12:04:42 PMBut as I've said in the past, basically nothing of my work outside of the translation itself (and the graphical changes) would map over to the other versions. If someone wanted to hand me a script dump for the PSX version, I'd be happy to contribute the English text and translate the bonus material, but I have neither the knowledge nor inclination to work on them directly.
Quote from: Malenko on September 15, 2023, 09:54:38 PMId still be interested in porting the translation over in time (too many irons in the fire as is). Ive already sorted a good chunk of data and the encoding.
Quote from: MoriyaMug on September 25, 2023, 01:26:45 PMTales from the Script:As I work on testing a Cham Cham playthrough, I hit the most common bug, introduced by human error while translating.The way the text parser works, there is a <SPEED> command that is passed a positive numerical value, indicating "wait X ticks after displaying one tile before displaying the next one." It also turns on auto-advancing text, which will stay on until the parser is passed another <SPEED> command with a zero value. So if you forget to pass that zero value, auto-advancing text just continues on until you happen to run into another bit of auto-advancing text that DOES end properly.So testing often involves detective work, hunting through the script dump for the functional equivalent of a missing closed parenthesis. Fun!
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