11 March 2016 - Forum Rules
Started by MathOnNapkins, February 10, 2023, 02:57:43 PM
Quote from: mariomaster88 on June 29, 2023, 11:37:29 PMOkay, kind of a strange idea, but you know how the GBA version of Donkey Kong Country 3 had that controversial new soundtrack? I know this was done to prevent burnout on the speakers of certain GBA models, but at the end of the day I prefer the original soundtrack... even on Donkey Kong Land 3 for the Game Boy.Why am I bringing that up? Well, what if someone did a hack that imports the Game Boy game's soundtrack onto the GBA game? It'd be easier than recreating the entire soundtrack from scratch, and it'd make this version feel much closer to the SNES original. Sure it wouldn't sound as good as the SNES game, but hey, Capcom didn't care when doing their remakes of SNES games such as Mega Man & Bass or Super Ghouls n' Ghosts, so why not?
Quote from: gamingcat02261991 on May 07, 2023, 10:20:01 PMI have a few requests:1. A ROM Hack of Pac-Man 2: The New Adventures/Hello! Pac-Man for the SNES that allows for SRAM save support while allowing the password-exclusive features like Sound Test, Pattern Test, etc. to be unlocked depending on your percentage after finishing the game instead of simply giving you a password (due to the Password option being replaced with a Continue feature), with a fourth (fifth in the EU release) option titled "Secret" becoming available after clearing the game with a percentage to unlock something.2. A ROM Hack of Super Mario Bros. that replaces the infamous World -1 with the coveted "Secret Chocolate Factory" level mentioned in an issue of How to Win at Nintendo Games by Jeff Rovin.3. A ROM Hack of Super Mario World that replaces Mario with Princess Daisy using her design prior to Mario Party 4 (with Luigi being replaced by a monochrome version of Daisy) and replaces Princess Peach with Luigi. In the case of the Super Mario World DX ROM Hacks, she'd be given the same stats and double jump from Super Mario Run.
Quote from: SegaMan89 on June 30, 2023, 12:25:37 AMIt was because the SNES game didn't sound like it belonged with the first two. The music was so different that they called back David Wise to compose a brand new OST for the GBA version of DKC3 that sounds more in line with DKC 1 and 2. I actually want someone to hack the GBA OST into the SNES version of DKC3.
Quote from: Lalina204K on June 30, 2023, 06:39:40 AMSmall dumb one, but with Gradius 3, there's the unlock for Arcade mode that involves a considerable amount of button mashing."In the Options menu, highlight the Game Level, and rapidly tap the A BUTTON until the level turns into ARCADE."A small hack that just adds that as a normal select-able difficulty option would be nice to as not to have to do that every time you load it up.
Quote from: mariomaster88 on June 30, 2023, 11:48:01 AMWell the third game did have the Kongs going to an entirely new continent, so I'd say Novakovic's unusual soundtrack fits the game's mood, just like Wise's darker soundtrack fit the second game's pirate-themed world.I do like the idea of working the GBA version's music into the SNES original, though. Maybe we could even have an option to switch between the two soundtracks like in the 2011 remake of Sonic CD.The DKC games in general could use more hacks, really. Like, I'm shocked we didn't get someone putting Dixie in the first game until relatively recently.
Quote from: lightbulbsun on June 30, 2023, 12:38:22 PMTry this for the US version of the ROM:With a hex editor go to offset 0x341b and change the byte from 0x02 to 0x03.
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